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/external/vulkan-validation-layers/layers/
Dshader_validation.cpp1855 std::set<uint32_t> patchIDs; in ValidateShaderStageInputOutputLimits() local
1871 patchIDs.insert(insn.word(1)); in ValidateShaderStageInputOutputLimits()
1916 bool isPatch = patchIDs.find(var.ID) != patchIDs.end(); in ValidateShaderStageInputOutputLimits()