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Searched refs:pathDevIBounds (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCCClipPath.h34 const SkIRect& pathDevIBounds() const { return fPathDevIBounds; } in pathDevIBounds() function
DGrCCClipProcessor.cpp109 const SkRect pathIBounds = SkRect::Make(proc.fClipPath->pathDevIBounds()); in onSetData()
DGrCoverageCountingPathRenderer.cpp89 !clipPath->pathDevIBounds().contains(accessRect)); in makeClipProcessor()
/external/skqp/include/private/
DGrCCClipPath.h55 const SkIRect& pathDevIBounds() const { in pathDevIBounds() function
/external/skqp/src/gpu/ccpr/
DGrCCClipProcessor.cpp99 const SkRect pathIBounds = SkRect::Make(proc.fClipPath->pathDevIBounds()); in onSetData()
DGrCoverageCountingPathRenderer.cpp185 bool mustCheckBounds = !clipPath.pathDevIBounds().contains(accessRect); in makeClipProcessor()