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Searched refs:pixelExe (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp898 ShaderExecutableD3D *pixelExe = nullptr; in triggerDrawCallProgramRecompilation() local
899 ANGLE_TRY(programD3D->getPixelExecutableForCachedOutputLayout(this, &pixelExe, &infoLog)); in triggerDrawCallProgramRecompilation()
DStateManager11.cpp2917 ShaderExecutableD3D *pixelExe = nullptr; in syncProgram() local
2918 ANGLE_TRY(mProgramD3D->getPixelExecutableForCachedOutputLayout(context11, &pixelExe, nullptr)); in syncProgram()
2931 pixelShader = (pixelExe ? &GetAs<ShaderExecutable11>(pixelExe)->getPixelShader() : nullptr); in syncProgram()
DRenderer11.cpp1704 rx::ShaderExecutableD3D *pixelExe = nullptr; in drawWithGeometryShaderAndTransformFeedback() local
1705 ANGLE_TRY(programD3D->getPixelExecutableForCachedOutputLayout(context11, &pixelExe, nullptr)); in drawWithGeometryShaderAndTransformFeedback()
1708 if (!pixelExe || glState.getRasterizerState().rasterizerDiscard) in drawWithGeometryShaderAndTransformFeedback()
1713 mStateManager.setPixelShader(&GetAs<ShaderExecutable11>(pixelExe)->getPixelShader()); in drawWithGeometryShaderAndTransformFeedback()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1761 ShaderExecutableD3D *pixelExe = nullptr; in applyShaders() local
1762 ANGLE_TRY(programD3D->getPixelExecutableForCachedOutputLayout(contextD3D, &pixelExe, nullptr)); in applyShaders()
1767 (pixelExe ? GetAs<ShaderExecutable9>(pixelExe)->getPixelShader() : nullptr); in applyShaders()