Searched refs:pixelExe (Results 1 – 4 of 4) sorted by relevance
898 ShaderExecutableD3D *pixelExe = nullptr; in triggerDrawCallProgramRecompilation() local899 ANGLE_TRY(programD3D->getPixelExecutableForCachedOutputLayout(this, &pixelExe, &infoLog)); in triggerDrawCallProgramRecompilation()
2917 ShaderExecutableD3D *pixelExe = nullptr; in syncProgram() local2918 ANGLE_TRY(mProgramD3D->getPixelExecutableForCachedOutputLayout(context11, &pixelExe, nullptr)); in syncProgram()2931 pixelShader = (pixelExe ? &GetAs<ShaderExecutable11>(pixelExe)->getPixelShader() : nullptr); in syncProgram()
1704 rx::ShaderExecutableD3D *pixelExe = nullptr; in drawWithGeometryShaderAndTransformFeedback() local1705 ANGLE_TRY(programD3D->getPixelExecutableForCachedOutputLayout(context11, &pixelExe, nullptr)); in drawWithGeometryShaderAndTransformFeedback()1708 if (!pixelExe || glState.getRasterizerState().rasterizerDiscard) in drawWithGeometryShaderAndTransformFeedback()1713 mStateManager.setPixelShader(&GetAs<ShaderExecutable11>(pixelExe)->getPixelShader()); in drawWithGeometryShaderAndTransformFeedback()
1761 ShaderExecutableD3D *pixelExe = nullptr; in applyShaders() local1762 ANGLE_TRY(programD3D->getPixelExecutableForCachedOutputLayout(contextD3D, &pixelExe, nullptr)); in applyShaders()1767 (pixelExe ? GetAs<ShaderExecutable9>(pixelExe)->getPixelShader() : nullptr); in applyShaders()