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Searched refs:pixelExecutable (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1477 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); in save() local
1479 const std::vector<GLenum> &outputs = pixelExecutable->outputSignature(); in save()
1486 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); in save()
1489 const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); in save()
1554 ShaderExecutableD3D *pixelExecutable = nullptr; in getPixelExecutableForCachedOutputLayout() local
1562 mShaderWorkarounds[gl::ShaderType::Fragment], &pixelExecutable)); in getPixelExecutableForCachedOutputLayout()
1564 if (pixelExecutable) in getPixelExecutableForCachedOutputLayout()
1567 new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); in getPixelExecutableForCachedOutputLayout()
1576 *outExecutable = pixelExecutable; in getPixelExecutableForCachedOutputLayout()