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Searched refs:point_ (Results 1 – 7 of 7) sorted by relevance

/external/ImageMagick/Magick++/lib/
DGeometry.cpp593 Magick::Point::Point(const char *point_) in Point() argument
597 *this=point_; // Use assignment operator in Point()
600 Magick::Point::Point(const Point &point_) in Point() argument
601 : _x(point_._x), in Point()
602 _y(point_._y) in Point()
606 Magick::Point::Point(const std::string &point_) in Point() argument
610 *this=point_; // Use assignment operator in Point()
629 const Magick::Point& Magick::Point::operator=(const char *point_) in operator =() argument
637 flags=ParseGeometry(point_,&geometry_info); in operator =()
652 Magick::Point& Magick::Point::operator=(const Point &point_) in operator =() argument
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DSTL.cpp432 const Magick::Geometry &point_,const Magick::Color &fillColor_, in floodFillColorImage() argument
434 : _x(point_.xOff()), in floodFillColorImage()
435 _y(point_.yOff()), in floodFillColorImage()
453 Magick::floodFillColorImage::floodFillColorImage(const Geometry &point_, in floodFillColorImage() argument
455 : _x(point_.xOff()), in floodFillColorImage()
456 _y(point_.yOff()), in floodFillColorImage()
481 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument
483 : _x(point_.xOff()), in floodFillTextureImage()
484 _y(point_.yOff()), in floodFillTextureImage()
503 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument
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DImage.cpp3031 void Magick::Image::floodFillColor(const Geometry &point_, in floodFillColor() argument
3034 floodFillColor(point_.xOff(),point_.yOff(),fillColor_,invert_); in floodFillColor()
3049 void Magick::Image::floodFillColor(const Geometry &point_, in floodFillColor() argument
3053 floodFillColor(point_.xOff(),point_.yOff(),fillColor_,borderColor_,invert_); in floodFillColor()
3069 void Magick::Image::floodFillTexture(const Magick::Geometry &point_, in floodFillTexture() argument
3072 floodFillTexture(point_.xOff(),point_.yOff(),texture_,invert_); in floodFillTexture()
3087 void Magick::Image::floodFillTexture(const Magick::Geometry &point_, in floodFillTexture() argument
3091 floodFillTexture(point_.xOff(),point_.yOff(),texture_,borderColor_,invert_); in floodFillTexture()
/external/ImageMagick/Magick++/lib/Magick++/
DGeometry.h214 Point(const char *point_);
217 Point(const Point &point_);
220 Point(const std::string &point_);
232 const Point& operator=(const char *point_);
238 Point& operator=(const Point& point_);
241 const Point& operator=(const std::string &point_);
DImage.h914 void floodFillColor(const Geometry &point_,const Color &fillColor_,
922 void floodFillColor(const Geometry &point_,const Color &fillColor_,
931 void floodFillTexture(const Geometry &point_,const Image &texture_,
939 void floodFillTexture(const Geometry &point_,const Image &texture_,
DSTL.h483 floodFillColorImage(const Geometry &point_,const Color &fillColor_,
491 floodFillColorImage(const Geometry &point_,const Color &fillColor_,
517 floodFillTextureImage(const Geometry &point_,const Image &texture_,
527 floodFillTextureImage(const Geometry &point_,const Image &texture_,
1429 densityImage( const Point &point_ );
/external/gemmlowp/doc/
Dquantization.md67 we call the _zero-point_.