Searched refs:pointsize_written (Results 1 – 1 of 1) sorted by relevance
2689 bool pointsize_written = false; in ValidatePointListShaderState() local2695 while (!pointsize_written && (insn.opcode() != spv::OpFunction)) { in ValidatePointListShaderState()2699 pointsize_written = IsPointSizeWritten(src, insn, entrypoint); in ValidatePointListShaderState()2705 pointsize_written = IsPointSizeWritten(src, insn, entrypoint); in ValidatePointListShaderState()2715 if (pointsize_written) { in ValidatePointListShaderState()2721 } else if (!pointsize_written) { in ValidatePointListShaderState()