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Searched refs:pointsize_written (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp2689 bool pointsize_written = false; in ValidatePointListShaderState() local
2695 while (!pointsize_written && (insn.opcode() != spv::OpFunction)) { in ValidatePointListShaderState()
2699 pointsize_written = IsPointSizeWritten(src, insn, entrypoint); in ValidatePointListShaderState()
2705 pointsize_written = IsPointSizeWritten(src, insn, entrypoint); in ValidatePointListShaderState()
2715 if (pointsize_written) { in ValidatePointListShaderState()
2721 } else if (!pointsize_written) { in ValidatePointListShaderState()