Searched refs:polysToTriangles (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/ |
D | GrInnerFanTriangulator.h | 29 return this->polysToTriangles(polys, vertexAlloc, breadcrumbList); in pathToTriangles() 38 int polysToTriangles(Poly* polys, GrEagerVertexAllocator* vertexAlloc, in polysToTriangles() function 40 int vertexCount = this->GrTriangulator::polysToTriangles(polys, vertexAlloc); in polysToTriangles()
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D | GrTriangulator.h | 35 int count = triangulator.polysToTriangles(polys, vertexAllocator); in PathToTriangles() 84 void* polysToTriangles(Poly* polys, void* data, SkPathFillType overrideFillType) const; 172 int polysToTriangles(Poly*, GrEagerVertexAllocator*) const;
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D | GrTriangulator.cpp | 1427 void* GrTriangulator::polysToTriangles(Poly* polys, void* data, in polysToTriangles() function in GrTriangulator 1499 int GrTriangulator::polysToTriangles(Poly* polys, GrEagerVertexAllocator* vertexAllocator) const { in polysToTriangles() function in GrTriangulator 1517 void* end = this->polysToTriangles(polys, verts, fPath.getFillType()); in polysToTriangles()
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D | GrAATriangulator.cpp | 684 void* end = this->polysToTriangles(polys, verts, SkPathFillType::kWinding); in polysToAATriangles()
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/external/skia/src/gpu/tessellate/ |
D | GrPathInnerTriangulateOp.cpp | 247 fFanVertexCount = fFanTriangulator->polysToTriangles(fFanPolys, &alloc, &fFanBreadcrumbs); in onPrepare()
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