Searched refs:poolToUse (Results 1 – 1 of 1) sorted by relevance
263 const D3DPOOL poolToUse = D3DPOOL_SYSTEMMEM; in createSurface() local276 d3dFormat, poolToUse, &newTexture, nullptr); in createSurface()308 mD3DPool = poolToUse; in createSurface()