Searched refs:posName (Results 1 – 4 of 4) sorted by relevance
/external/skqp/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.cpp | 117 const char* posName) { in writeOutputPosition() argument 119 vertBuilder->codeAppendf("float2 %s = %s;", gpArgs->fPositionVar.c_str(), posName); in writeOutputPosition() 125 const char* posName, in writeOutputPosition() argument 130 vertBuilder->codeAppendf("float2 %s = %s;", gpArgs->fPositionVar.c_str(), posName); in writeOutputPosition() 140 gpArgs->fPositionVar.c_str(), viewMatrixName, posName); in writeOutputPosition() 144 gpArgs->fPositionVar.c_str(), viewMatrixName, posName); in writeOutputPosition()
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D | GrGLSLGeometryProcessor.h | 64 void writeOutputPosition(GrGLSLVertexBuilder*, GrGPArgs*, const char* posName); 68 const char* posName,
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/external/skia/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.cpp | 378 const char* posName) { in WriteOutputPosition() argument 380 GrShaderVar inPos(posName, kFloat2_GrSLType); in WriteOutputPosition() 388 const char* posName, in WriteOutputPosition() argument 391 GrShaderVar inPos(posName, kFloat2_GrSLType); in WriteOutputPosition()
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D | GrGLSLGeometryProcessor.h | 181 static void WriteOutputPosition(GrGLSLVertexBuilder*, GrGPArgs*, const char* posName); 186 const char* posName,
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