Searched refs:position_and_chunk (Results 1 – 3 of 3) sorted by relevance
2940 for (const auto& position_and_chunk : alternate_memory_assignments_) { in ExportAndColorBuffers() local2941 const HloPosition& defining_position = position_and_chunk.first; in ExportAndColorBuffers()2942 const Chunk& chunk = position_and_chunk.second; in ExportAndColorBuffers()2995 for (auto& position_and_chunk : alternate_memory_assignments_) { in RemoveAssignmentForInstruction() local2996 const HloPosition& position = position_and_chunk.first; in RemoveAssignmentForInstruction()3000 position_and_chunk = alternate_memory_assignments_.back(); in RemoveAssignmentForInstruction()3319 for (const auto& position_and_chunk : preset_assignments_->chunks()) { in VerifyAndExportHeapSimulatorTrace() local3320 const HloPosition& position = position_and_chunk.first; in VerifyAndExportHeapSimulatorTrace()3321 const Chunk& chunk = position_and_chunk.second; in VerifyAndExportHeapSimulatorTrace()
1382 for (auto& position_and_chunk : preset_assignments_->chunks()) { in AssignPresetBuffers() local1383 const HloPosition& defining_position = position_and_chunk.first; in AssignPresetBuffers()1388 const HeapSimulator::Chunk& chunk = position_and_chunk.second; in AssignPresetBuffers()
163 for (auto& position_and_chunk : preset_assignments->chunks()) { in CheckPresetAssignments() local164 HloPosition position = position_and_chunk.first; in CheckPresetAssignments()3937 for (const auto& position_and_chunk : preset_assignments->chunks()) { in TEST_P() local3938 const HloPosition& position = position_and_chunk.first; in TEST_P()