Searched refs:positionsoffset (Results 1 – 1 of 1) sorted by relevance
192 GLintptr positionsoffset = 0; in GlScene() local200 glBufferSubData(GL_ARRAY_BUFFER, positionsoffset, sizeof(vVertices), &vVertices[0]); in GlScene()203 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (const GLvoid*)positionsoffset); in GlScene()