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Searched refs:preCommonBlendState (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp651 rr::RenderState createRenderState (const BlendState& preCommonBlendState, const BlendState& postCom… in createRenderState() argument
658 setBlendState(state.fragOps, preCommonBlendState); in createRenderState()
666 else if (preCommonBlendState.enableBlend) in createRenderState()
667 …state.fragOps.blendMode = (*(preCommonBlendState.enableBlend) ? state.fragOps.blendMode : rr::BLEN… in createRenderState()
818 void renderRefQuad (const BlendState& preCommonBlendState, in renderRefQuad() argument
835 …const rr::RenderState renderState (createRenderState(preCommonBlendState, postCommonBlendState, d… in renderRefQuad()
888 glu::FragmentSource genFragmentSource (const BlendState& preCommonBlendState, const BlendState& pos… in genFragmentSource() argument
895 if (requiresAdvancedBlendEq(preCommonBlendState, postCommonBlendState, drawBuffers)) in genFragmentSource()
989 glu::ProgramSources genShaderSources (const BlendState& preCommonBlendState, const BlendState& post… in genShaderSources() argument
991 …amSources() << genVertexSource(renderContext) << genFragmentSource(preCommonBlendState, postCommon… in genShaderSources()
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