/external/apache-commons-bcel/src/main/java/org/apache/bcel/util/ |
D | InstructionFinder.java | 346 map.put("iconst", precompile(Const.ICONST_0, Const.ICONST_5, Const.ICONST_M1)); 350 map.put("lload", precompile(Const.LLOAD_0, Const.LLOAD_3, Const.LLOAD)); 351 map.put("iload", precompile(Const.ILOAD_0, Const.ILOAD_3, Const.ILOAD)); 352 map.put("dload", precompile(Const.DLOAD_0, Const.DLOAD_3, Const.DLOAD)); 353 map.put("fload", precompile(Const.FLOAD_0, Const.FLOAD_3, Const.FLOAD)); 354 map.put("aload", precompile(Const.ALOAD_0, Const.ALOAD_3, Const.ALOAD)); 355 map.put("lstore", precompile(Const.LSTORE_0, Const.LSTORE_3, Const.LSTORE)); 356 map.put("istore", precompile(Const.ISTORE_0, Const.ISTORE_3, Const.ISTORE)); 357 map.put("dstore", precompile(Const.DSTORE_0, Const.DSTORE_3, Const.DSTORE)); 358 map.put("fstore", precompile(Const.FSTORE_0, Const.FSTORE_3, Const.FSTORE)); [all …]
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/external/llvm-project/clang/test/Driver/ |
D | clang-translation.cppm | 1 // RUN: %clang %s --precompile -### 2>&1 | FileCheck %s
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/external/skia/tools/ |
D | DDLTileHelper.h | 50 void precompile(GrDirectContext*);
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D | DDLTileHelper.cpp | 100 void DDLTileHelper::TileData::precompile(GrDirectContext* direct) { in precompile() function in DDLTileHelper::TileData 285 tile->precompile(direct); in do_gpu_stuff()
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/external/mesa3d/src/gallium/drivers/iris/ |
D | iris_screen.h | 172 bool precompile; member
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D | iris_program.c | 2243 if (screen->precompile) { in iris_create_vs_state() 2263 if (screen->precompile) { in iris_create_tcs_state() 2303 if (screen->precompile) { in iris_create_tes_state() 2330 if (screen->precompile) { in iris_create_gs_state() 2360 if (screen->precompile) { in iris_create_fs_state() 2427 if (screen->precompile) { in iris_create_compute_state()
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D | iris_screen.c | 817 screen->precompile = env_var_as_boolean("shader_precompile", true); in iris_screen_create()
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/external/python/cpython3/PC/layout/ |
D | main.py | 295 if not ns.precompile or src not in PY_FILES or src.parent in DATA_DIRS: 432 ns.precompile
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_link.cpp | 380 if (brw->precompile && !brw_shader_precompile(ctx, shProg)) in brw_link_shader()
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D | brw_context.h | 814 bool precompile; member
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D | brw_context.c | 892 brw->precompile = driQueryOptionb(&brw->optionCache, "shader_precompile"); in brw_process_driconf_options()
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/external/clang/include/clang/Driver/ |
D | Types.def | 58 // C family input files to precompile.
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/external/mesa3d/docs/relnotes/ |
D | 11.0.3.rst | 114 - radeonsi: handle shader precompile failures
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/external/golang-protobuf/ptypes/any/ |
D | any.proto | 130 // In practice, teams usually precompile into the binary all types that they
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/external/protobuf/src/google/protobuf/ |
D | any.proto | 130 // In practice, teams usually precompile into the binary all types that they
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/external/libtextclassifier/native/utils/intents/ |
D | intent-config.fbs | 198 // Whether to precompile the generators when loading.
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/external/python/cpython3/PC/ |
D | store_info.txt | 45 python PC/layout --copy <layout directory> --preset-appxmanifest --precompile
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/external/llvm-project/clang/include/clang/Driver/ |
D | Types.def | 57 // C family input files to precompile.
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/external/llvm-project/clang/docs/ |
D | Toolchain.rst | 49 The ``-precompile`` flag instructs Clang to stop after this step. This is
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D | PCHInternals.rst | 41 project, we *precompile* that bundle of headers into a single precompiled
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 80 // cache metadata to allow for a complete precompile in either case
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/external/python/cpython3/Misc/NEWS.d/ |
D | 3.5.1rc1.rst | 1397 Windows installer does not precompile for -O or -OO.
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/external/python/cpython3/Tools/msi/ |
D | README.txt | 250 installed/uninstalled nature, as opposed to the "precompile standard
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/external/clang/docs/ |
D | PCHInternals.rst | 41 project, we *precompile* that bundle of headers into a single precompiled
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/external/libchrome/ |
D | Android.bp | 1226 " --use_bundled_pylibs precompile" +
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