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Searched refs:precompile (Results 1 – 25 of 32) sorted by relevance

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/external/apache-commons-bcel/src/main/java/org/apache/bcel/util/
DInstructionFinder.java346 map.put("iconst", precompile(Const.ICONST_0, Const.ICONST_5, Const.ICONST_M1));
350 map.put("lload", precompile(Const.LLOAD_0, Const.LLOAD_3, Const.LLOAD));
351 map.put("iload", precompile(Const.ILOAD_0, Const.ILOAD_3, Const.ILOAD));
352 map.put("dload", precompile(Const.DLOAD_0, Const.DLOAD_3, Const.DLOAD));
353 map.put("fload", precompile(Const.FLOAD_0, Const.FLOAD_3, Const.FLOAD));
354 map.put("aload", precompile(Const.ALOAD_0, Const.ALOAD_3, Const.ALOAD));
355 map.put("lstore", precompile(Const.LSTORE_0, Const.LSTORE_3, Const.LSTORE));
356 map.put("istore", precompile(Const.ISTORE_0, Const.ISTORE_3, Const.ISTORE));
357 map.put("dstore", precompile(Const.DSTORE_0, Const.DSTORE_3, Const.DSTORE));
358 map.put("fstore", precompile(Const.FSTORE_0, Const.FSTORE_3, Const.FSTORE));
[all …]
/external/llvm-project/clang/test/Driver/
Dclang-translation.cppm1 // RUN: %clang %s --precompile -### 2>&1 | FileCheck %s
/external/skia/tools/
DDDLTileHelper.h50 void precompile(GrDirectContext*);
DDDLTileHelper.cpp100 void DDLTileHelper::TileData::precompile(GrDirectContext* direct) { in precompile() function in DDLTileHelper::TileData
285 tile->precompile(direct); in do_gpu_stuff()
/external/mesa3d/src/gallium/drivers/iris/
Diris_screen.h172 bool precompile; member
Diris_program.c2243 if (screen->precompile) { in iris_create_vs_state()
2263 if (screen->precompile) { in iris_create_tcs_state()
2303 if (screen->precompile) { in iris_create_tes_state()
2330 if (screen->precompile) { in iris_create_gs_state()
2360 if (screen->precompile) { in iris_create_fs_state()
2427 if (screen->precompile) { in iris_create_compute_state()
Diris_screen.c817 screen->precompile = env_var_as_boolean("shader_precompile", true); in iris_screen_create()
/external/python/cpython3/PC/layout/
Dmain.py295 if not ns.precompile or src not in PY_FILES or src.parent in DATA_DIRS:
432 ns.precompile
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_link.cpp380 if (brw->precompile && !brw_shader_precompile(ctx, shProg)) in brw_link_shader()
Dbrw_context.h814 bool precompile; member
Dbrw_context.c892 brw->precompile = driQueryOptionb(&brw->optionCache, "shader_precompile"); in brw_process_driconf_options()
/external/clang/include/clang/Driver/
DTypes.def58 // C family input files to precompile.
/external/mesa3d/docs/relnotes/
D11.0.3.rst114 - radeonsi: handle shader precompile failures
/external/golang-protobuf/ptypes/any/
Dany.proto130 // In practice, teams usually precompile into the binary all types that they
/external/protobuf/src/google/protobuf/
Dany.proto130 // In practice, teams usually precompile into the binary all types that they
/external/libtextclassifier/native/utils/intents/
Dintent-config.fbs198 // Whether to precompile the generators when loading.
/external/python/cpython3/PC/
Dstore_info.txt45 python PC/layout --copy <layout directory> --preset-appxmanifest --precompile
/external/llvm-project/clang/include/clang/Driver/
DTypes.def57 // C family input files to precompile.
/external/llvm-project/clang/docs/
DToolchain.rst49 The ``-precompile`` flag instructs Clang to stop after this step. This is
DPCHInternals.rst41 project, we *precompile* that bundle of headers into a single precompiled
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm80 // cache metadata to allow for a complete precompile in either case
/external/python/cpython3/Misc/NEWS.d/
D3.5.1rc1.rst1397 Windows installer does not precompile for -O or -OO.
/external/python/cpython3/Tools/msi/
DREADME.txt250 installed/uninstalled nature, as opposed to the "precompile standard
/external/clang/docs/
DPCHInternals.rst41 project, we *precompile* that bundle of headers into a single precompiled
/external/libchrome/
DAndroid.bp1226 " --use_bundled_pylibs precompile" +

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