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Searched refs:presentParameters (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DSwapChain9.cpp188 D3DPRESENT_PARAMETERS presentParameters = {}; in reset() local
189 presentParameters.AutoDepthStencilFormat = depthBufferd3dFormatInfo.renderFormat; in reset()
190 presentParameters.BackBufferCount = 1; in reset()
191 presentParameters.BackBufferFormat = backBufferd3dFormatInfo.renderFormat; in reset()
192 presentParameters.EnableAutoDepthStencil = FALSE; in reset()
193 presentParameters.Flags = 0; in reset()
194 presentParameters.hDeviceWindow = window; in reset()
195 presentParameters.MultiSampleQuality = 0; // FIXME: Unimplemented in reset()
196 presentParameters.MultiSampleType = D3DMULTISAMPLE_NONE; // FIXME: Unimplemented in reset()
197 presentParameters.PresentationInterval = convertInterval(swapInterval); in reset()
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DRenderer9.cpp307 D3DPRESENT_PARAMETERS presentParameters = getDefaultPresentParameters(); in initialize() local
316 &presentParameters, &mDevice); in initialize()
334 &presentParameters, &mDevice); in initialize()
421 D3DPRESENT_PARAMETERS presentParameters = {}; in getDefaultPresentParameters() local
425 presentParameters.AutoDepthStencilFormat = D3DFMT_UNKNOWN; in getDefaultPresentParameters()
426 presentParameters.BackBufferCount = 1; in getDefaultPresentParameters()
427 presentParameters.BackBufferFormat = D3DFMT_UNKNOWN; in getDefaultPresentParameters()
428 presentParameters.BackBufferWidth = 1; in getDefaultPresentParameters()
429 presentParameters.BackBufferHeight = 1; in getDefaultPresentParameters()
430 presentParameters.EnableAutoDepthStencil = FALSE; in getDefaultPresentParameters()
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