Searched refs:present_handle (Results 1 – 1 of 1) sorted by relevance
133 D3DWindowBuffer *present_handle) in D3DWindowBuffer_release() argument139 ID3DPresent_DestroyD3DWindowBuffer(This->present, present_handle); in D3DWindowBuffer_release()146 This->present_handles_pending_release[i] = present_handle; in D3DWindowBuffer_release()590 D3DWindowBuffer **present_handle) in create_present_buffer() argument611 *present_handle = D3DWindowBuffer_create(This, *resource, 24, true); in create_present_buffer()613 if (!*present_handle) { in create_present_buffer()678 D3DWindowBuffer *present_handle; member690 …ID3DPresent_PresentBuffer(work->present, work->present_handle, work->hDestWindowOverride, NULL, NU… in work_present()704 work->present_handle = This->present_handles[0]; in pend_present()