/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | binner.cpp | 46 Integer<SIMD_T> const& primID, 56 Integer<SIMD_T> const& primID, 672 Integer<SIMD_T> const& primID, in BinTrianglesImpl() argument 827 uint32_t* pPrimID = (uint32_t*)&primID; in BinTrianglesImpl() 1063 pDC, pa, workerId, line, recipW, triMask, primID, viewportIdx, rtIdx); in BinTrianglesImpl() 1071 pDC, pa, workerId, line, recipW, triMask, primID, viewportIdx, rtIdx); in BinTrianglesImpl() 1079 pDC, pa, workerId, line, recipW, triMask, primID, viewportIdx, rtIdx); in BinTrianglesImpl() 1088 pDC, pa, workerId, &tri[0], triMask, primID, viewportIdx, rtIdx); in BinTrianglesImpl() 1090 pDC, pa, workerId, &tri[1], triMask, primID, viewportIdx, rtIdx); in BinTrianglesImpl() 1092 pDC, pa, workerId, &tri[2], triMask, primID, viewportIdx, rtIdx); in BinTrianglesImpl() [all …]
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D | frontend.cpp | 829 simdscalari const& primID) in GeometryShaderStage() argument 846 gsContext.PrimitiveID = primID; in GeometryShaderStage() 938 uint32_t* pPrimitiveId = (uint32_t*)&primID; in GeometryShaderStage() 1265 simdscalari const& primID) in TessellationStages() argument 1332 hsContext.PrimitiveID = primID; in TessellationStages() 1390 const uint32_t* pPrimId = (const uint32_t*)&primID; in TessellationStages() 1495 const simd16scalari primID = _simd16_set1_epi32(dsContext.PrimitiveID); in TessellationStages() local 1496 const simdscalari primID_lo = _simd16_extract_si(primID, 0); in TessellationStages() 1497 const simdscalari primID_hi = _simd16_extract_si(primID, 1); in TessellationStages() 1589 primID, in TessellationStages() [all …]
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D | frontend.h | 419 simdscalari const& primID, 427 simdscalari const& primID, 436 simd16scalari const& primID, 444 simd16scalari const& primID,
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D | context.h | 231 simdscalari const& primID, 241 simd16scalari const& primID,
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D | clip.h | 208 SIMD256::Integer const& primID, 214 pfnBinFunc(pDC, pa, workerId, prims, primMask, primID, viewportIdx, rtIdx); 270 SIMD512::Integer const& primID, 276 pfnBinFunc(pDC, pa, workerId, prims, primMask, primID, viewportIdx, rtIdx); 711 const Integer<SIMD_T> primID = SIMD_T::set1_epi32(pPrimitiveId[inputPrim]); 726 pDC, clipPA, workerId, attrib, primMask, primID, viewportIdx, rtIdx);
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D | pa_avx.cpp | 3068 this->primID = id16; in PA_STATE_OPT() 3071 this->primID = id8; in PA_STATE_OPT() 3079 this->primID = id82; in PA_STATE_OPT() 3082 this->primID = id4; in PA_STATE_OPT() 3088 this->primID = id16; in PA_STATE_OPT() 3091 this->primID = id8; in PA_STATE_OPT() 3129 this->primID = id16; in PA_STATE_OPT() 3132 this->primID = id8; in PA_STATE_OPT()
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D | pa.h | 150 SIMDSCALARI primID; member 370 this->primID, in GetPrimID() 374 this->primID, in GetPrimID()
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/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktFragmentShadingRateBasic.cpp | 121 deInt32 PrimIDToPrimitiveShadingRate (deInt32 primID); 122 deInt32 PrimIDToPipelineShadingRate (deInt32 primID); 703 deInt32 FSRTestInstance::PrimIDToPrimitiveShadingRate(deInt32 primID) in PrimIDToPrimitiveShadingRate() argument 705 deInt32 &cachedRate = m_primIDToPrimitiveShadingRate[primID]; in PrimIDToPrimitiveShadingRate() 710 extent.width = 1 << (primID % 3); in PrimIDToPrimitiveShadingRate() 711 extent.height = 1 << ((primID/3) % 3); in PrimIDToPrimitiveShadingRate() 718 deInt32 FSRTestInstance::PrimIDToPipelineShadingRate(deInt32 primID) in PrimIDToPipelineShadingRate() argument 720 deInt32 &cachedRate = m_primIDToPipelineShadingRate[primID]; in PrimIDToPipelineShadingRate() 724 primID /= 9; in PrimIDToPipelineShadingRate() 726 extent.width = 1 << (primID % 3); in PrimIDToPipelineShadingRate() [all …]
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