Searched refs:prim_id_input (Results 1 – 3 of 3) sorted by relevance
313 bool prim_id_input; member
348 info->ps.prim_id_input = true; in gather_info_input_decl_ps()
1405 if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.prim_id_input) in radv_compute_ia_multi_vgt_param_helpers()2752 infos[MESA_SHADER_FRAGMENT].ps.prim_id_input; in radv_fill_shader_info()2760 infos[MESA_SHADER_FRAGMENT].ps.prim_id_input; in radv_fill_shader_info()4723 if (ps->info.ps.prim_id_input) { in radv_pipeline_generate_ps_inputs()