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Searched refs:procType (Results 1 – 8 of 8) sorted by relevance

/external/virglrenderer/src/gallium/auxiliary/tgsi/
Dtgsi_scan.c57 uint procType, i; in tgsi_scan_shader() local
75 procType = parse.FullHeader.Processor.Processor; in tgsi_scan_shader()
76 assert(procType == TGSI_PROCESSOR_FRAGMENT || in tgsi_scan_shader()
77 procType == TGSI_PROCESSOR_VERTEX || in tgsi_scan_shader()
78 procType == TGSI_PROCESSOR_GEOMETRY || in tgsi_scan_shader()
79 procType == TGSI_PROCESSOR_TESS_CTRL || in tgsi_scan_shader()
80 procType == TGSI_PROCESSOR_TESS_EVAL || in tgsi_scan_shader()
81 procType == TGSI_PROCESSOR_COMPUTE); in tgsi_scan_shader()
82 info->processor = procType; in tgsi_scan_shader()
189 if (procType == TGSI_PROCESSOR_FRAGMENT && in tgsi_scan_shader()
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Dtgsi_transform.c111 uint procType; in tgsi_transform_shader() local
138 procType = parse.FullHeader.Processor.Processor; in tgsi_transform_shader()
139 assert(procType == TGSI_PROCESSOR_FRAGMENT || in tgsi_transform_shader()
140 procType == TGSI_PROCESSOR_VERTEX || in tgsi_transform_shader()
141 procType == TGSI_PROCESSOR_GEOMETRY); in tgsi_transform_shader()
151 *processor = tgsi_build_processor( procType, ctx->header ); in tgsi_transform_shader()
/external/mesa3d/src/mesa/state_tracker/
Dst_mesa_to_tgsi.c72 unsigned procType; /**< PIPE_SHADER_VERTEX/FRAGMENT */ member
93 if (t->procType == PIPE_SHADER_VERTEX) in dst_register()
95 else if (t->procType == PIPE_SHADER_FRAGMENT) in dst_register()
103 assert(t->procType == PIPE_SHADER_VERTEX); in dst_register()
150 assert(t->procType == PIPE_SHADER_VERTEX); in src_register()
158 assert(t->procType == PIPE_SHADER_VERTEX); in src_register()
842 uint procType, in st_translate_mesa_program() argument
865 t->procType = procType; in st_translate_mesa_program()
875 if (procType == PIPE_SHADER_FRAGMENT) { in st_translate_mesa_program()
921 else if (procType == PIPE_SHADER_GEOMETRY) { in st_translate_mesa_program()
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Dst_mesa_to_tgsi.h53 uint procType,
Dst_glsl_to_tgsi.h44 enum pipe_shader_type procType,
Dst_glsl_to_tgsi.cpp5808 enum pipe_shader_type procType; /**< PIPE_SHADER_VERTEX/FRAGMENT */ member
5888 if (t->procType == PIPE_SHADER_FRAGMENT) in dst_register()
5890 else if (t->procType == PIPE_SHADER_TESS_CTRL || in dst_register()
5891 t->procType == PIPE_SHADER_TESS_EVAL) in dst_register()
6568 enum pipe_shader_type procType, in st_translate_program() argument
6612 t->procType = procType; in st_translate_program()
6626 switch (procType) { in st_translate_program()
6650 if (procType == PIPE_SHADER_FRAGMENT) { in st_translate_program()
6691 switch (procType) { in st_translate_program()
6737 if (procType == PIPE_SHADER_FRAGMENT) { in st_translate_program()
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/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_scan.c608 const unsigned procType = info->processor; in scan_declaration() local
785 if (procType == PIPE_SHADER_FRAGMENT) in scan_declaration()
862 uint procType, i; in tgsi_scan_shader() local
881 procType = parse.FullHeader.Processor.Processor; in tgsi_scan_shader()
882 assert(procType == PIPE_SHADER_FRAGMENT || in tgsi_scan_shader()
883 procType == PIPE_SHADER_VERTEX || in tgsi_scan_shader()
884 procType == PIPE_SHADER_GEOMETRY || in tgsi_scan_shader()
885 procType == PIPE_SHADER_TESS_CTRL || in tgsi_scan_shader()
886 procType == PIPE_SHADER_TESS_EVAL || in tgsi_scan_shader()
887 procType == PIPE_SHADER_COMPUTE); in tgsi_scan_shader()
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Dtgsi_transform.c111 uint procType; in tgsi_transform_shader() local
142 procType = parse.FullHeader.Processor.Processor; in tgsi_transform_shader()
151 *processor = tgsi_build_processor( procType, ctx->header ); in tgsi_transform_shader()