Searched refs:prog_data_fs (Results 1 – 2 of 2) sorted by relevance
2557 struct v3d_fs_prog_data *prog_data_fs = in pack_shader_state_record() local2583 shader.fragment_shader_does_z_writes = prog_data_fs->writes_z; in pack_shader_state_record()2588 shader.turn_off_early_z_test = prog_data_fs->disable_ez; in pack_shader_state_record()2591 prog_data_fs->uses_center_w; in pack_shader_state_record()2610 (pipeline->msaa && prog_data_fs->force_per_sample_msaa); in pack_shader_state_record()2615 prog_data_fs->lock_scoreboard_on_first_thrsw; in pack_shader_state_record()2617 !prog_data_fs->uses_implicit_point_line_varyings; in pack_shader_state_record()2620 prog_data_fs->num_inputs; in pack_shader_state_record()2671 prog_data_fs->base.threads == 4; in pack_shader_state_record()2678 prog_data_fs->base.single_seg; in pack_shader_state_record()
3650 struct v3d_fs_prog_data *prog_data_fs = in emit_varyings_state() local3654 ARRAY_SIZE(prog_data_fs->flat_shade_flags); in emit_varyings_state()3655 const uint32_t *flat_shade_flags = prog_data_fs->flat_shade_flags; in emit_varyings_state()3656 const uint32_t *noperspective_flags = prog_data_fs->noperspective_flags; in emit_varyings_state()3657 const uint32_t *centroid_flags = prog_data_fs->centroid_flags; in emit_varyings_state()