Searched refs:prog_stage (Results 1 – 1 of 1) sorted by relevance
70 gl_shader_stage prog_stage = in update_single_shader_texture_used() local88 if (prog_stage < stage) in update_single_shader_texture_used()104 ASSERTED gl_shader_stage prog_stage = in _mesa_update_shader_textures_used() local108 assert(shProg->_LinkedShaders[prog_stage]); in _mesa_update_shader_textures_used()