Searched refs:programUniform3d (Results 1 – 16 of 16) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 494 ASSIGN("glProgramUniform3d", programUniform3d); in initProcsDesktopGL() 951 ASSIGN("glProgramUniform3dEXT", programUniform3d); in initProcsDesktopGL() 1675 ASSIGN("glProgramUniform3d", programUniform3d); in initProcsDesktopGL() 3282 programUniform3d = &glProgramUniform3dNULL; in initProcsDesktopGLNULL() 3738 programUniform3d = &glProgramUniform3dNULL; in initProcsDesktopGLNULL() 4462 programUniform3d = &glProgramUniform3dNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 491 PFNGLPROGRAMUNIFORM3DPROC programUniform3d = nullptr; variable
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 77 void programUniform3d(ShaderProgramID programPacked, UniformLocation locationPacked, \
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D | Context_gl.cpp | 2467 void Context::programUniform3d(ShaderProgramID program, in programUniform3d() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 591 glProgramUniform3dFunc programUniform3d; variable
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D | glwInitGL41.inl | 268 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
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D | glwInitGL42.inl | 277 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
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D | glwInitGL44.inl | 319 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
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D | glwInitGL43.inl | 310 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
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D | glwInitGL45.inl | 400 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
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D | glwInitGL46.inl | 403 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
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D | glwInitExtGL.inl | 783 gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d");
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D | glwImpl.inl | 4692 gl->programUniform3d(program, location, v0, v1, v2);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 591 gl->programUniform3d = glProgramUniform3d;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 2238 context->programUniform3d(programPacked, locationPacked, v0, v1, v2); in GL_ProgramUniform3d()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 4341 m_gl.programUniform3d(program, location, v0, v1, v2);
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