Searched refs:programUniform4d (Results 1 – 16 of 16) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 502 ASSIGN("glProgramUniform4d", programUniform4d); in initProcsDesktopGL() 953 ASSIGN("glProgramUniform4dEXT", programUniform4d); in initProcsDesktopGL() 1683 ASSIGN("glProgramUniform4d", programUniform4d); in initProcsDesktopGL() 3290 programUniform4d = &glProgramUniform4dNULL; in initProcsDesktopGLNULL() 3740 programUniform4d = &glProgramUniform4dNULL; in initProcsDesktopGLNULL() 4470 programUniform4d = &glProgramUniform4dNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 499 PFNGLPROGRAMUNIFORM4DPROC programUniform4d = nullptr; variable
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 81 void programUniform4d(ShaderProgramID programPacked, UniformLocation locationPacked, \
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D | Context_gl.cpp | 2484 void Context::programUniform4d(ShaderProgramID program, in programUniform4d() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 601 glProgramUniform4dFunc programUniform4d; variable
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D | glwInitGL41.inl | 276 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
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D | glwInitGL42.inl | 285 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
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D | glwInitGL44.inl | 327 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
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D | glwInitGL43.inl | 318 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
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D | glwInitGL45.inl | 408 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
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D | glwInitGL46.inl | 411 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
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D | glwInitExtGL.inl | 791 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
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D | glwImpl.inl | 4772 gl->programUniform4d(program, location, v0, v1, v2, v3);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 601 gl->programUniform4d = glProgramUniform4d;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 2481 context->programUniform4d(programPacked, locationPacked, v0, v1, v2, v3); in GL_ProgramUniform4d()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 4411 m_gl.programUniform4d(program, location, v0, v1, v2, v3);
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