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Searched refs:programUniform4d (Results 1 – 16 of 16) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp502 ASSIGN("glProgramUniform4d", programUniform4d); in initProcsDesktopGL()
953 ASSIGN("glProgramUniform4dEXT", programUniform4d); in initProcsDesktopGL()
1683 ASSIGN("glProgramUniform4d", programUniform4d); in initProcsDesktopGL()
3290 programUniform4d = &glProgramUniform4dNULL; in initProcsDesktopGLNULL()
3740 programUniform4d = &glProgramUniform4dNULL; in initProcsDesktopGLNULL()
4470 programUniform4d = &glProgramUniform4dNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h499 PFNGLPROGRAMUNIFORM4DPROC programUniform4d = nullptr; variable
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h81 void programUniform4d(ShaderProgramID programPacked, UniformLocation locationPacked, \
DContext_gl.cpp2484 void Context::programUniform4d(ShaderProgramID program, in programUniform4d() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl601 glProgramUniform4dFunc programUniform4d; variable
DglwInitGL41.inl276 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
DglwInitGL42.inl285 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
DglwInitGL44.inl327 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
DglwInitGL43.inl318 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
DglwInitGL45.inl408 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
DglwInitGL46.inl411 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
DglwInitExtGL.inl791 gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d");
DglwImpl.inl4772 gl->programUniform4d(program, location, v0, v1, v2, v3);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl601 gl->programUniform4d = glProgramUniform4d;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp2481 context->programUniform4d(programPacked, locationPacked, v0, v1, v2, v3); in GL_ProgramUniform4d()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl4411 m_gl.programUniform4d(program, location, v0, v1, v2, v3);