Searched refs:program_binary (Results 1 – 25 of 54) sorted by relevance
123
87 - mesa/program_binary: add implicit UseProgram after successful
115 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment116 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex117 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment118 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex119 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment120 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex121 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.recompile_shader_fragment122 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.recompile_shader_vertex123 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment124 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex[all …]
40180 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40181 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40182 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40183 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40184 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40185 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40186 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40187 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40188 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40189 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
186 main/program_binary.c \187 main/program_binary.h \
219 'main/program_binary.c',220 'main/program_binary.h',
521 void program_binary (NegativeTestContext& ctx) in program_binary() function2658 {program_binary, "program_binary", "Invalid glProgramBinary() usage" }, in getNegativeShaderApiTestFunctions()
1673 ….126103]<6>.(4)[1:init]init: [PropSet]: pid:393 uid:1000 gid:1003 set debug.program_binary.enable=11674 <14>[ 9.126120]<6>.(4)[1:init]init: PropSet [debug.program_binary.enable:1] Start>>1675 <14>[ 9.126198]<6>.(4)[1:init]init: PropSet [debug.program_binary.enable:1] Done
1386 [ 11.761481] (0)[1:init]init: Starting service 'program_binary'...
1140 [ 5.833930] (1)[1:init]init: Starting service 'program_binary'...
2665 [ 9.566205] (2)[1:init]init: Starting service 'program_binary'...
420 ES3F_ADD_API_CASE(program_binary, "Invalid glProgramBinary() usage", in init()
7632 std::vector<GLubyte> program_binary; in iterate() local7635 program.getBinary(program_binary, binary_format); in iterate()7637 program.createFromBinary(program_binary, binary_format); in iterate()
23 2349 LINUX INTEL : dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.program_binary =…
38163 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment38164 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load38165 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex38166 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment38167 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex38168 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment38169 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex38170 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment38171 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex38172 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
40934 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40935 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40936 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40937 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40938 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40939 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40940 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40941 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40942 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40943 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
40913 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40914 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40915 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40916 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40917 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40918 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40919 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40920 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40921 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40922 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
40432 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40433 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40434 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40435 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40436 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40437 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40438 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40439 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40440 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40441 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
41879 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment41880 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load41881 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex41882 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment41883 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex41884 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment41885 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex41886 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment41887 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex41888 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
41532 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment41533 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load41534 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex41535 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment41536 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex41537 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment41538 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex41539 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment41540 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex41541 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
42279 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment42280 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load42281 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex42282 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment42283 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex42284 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment42285 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex42286 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment42287 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex42288 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]