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Searched refs:ps_mask (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sb/
Dsb_psi_ops.cpp80 int ps_mask = 0; in try_inline() local
86 if (ps_mask == 3) { in try_inline()
109 if ((ps_mask & ps) == ps) { in try_inline()
113 ps_mask |= ps; in try_inline()
/external/mesa3d/src/gallium/frontends/nine/
Dnine_state.c696 unsigned ps_mask = context->ps ? context->ps->rt_mask : 1; in update_framebuffer() local
697 unsigned mask = is_clear ? 0xf : ps_mask; in update_framebuffer()
751 if (is_clear && context->rt_mask == ps_mask) in update_framebuffer()
Ddevice9.c2884 unsigned ps_mask = state->ps ? state->ps->rt_mask : 1; in NineAfterDraw() local
2890 if (rt && rt->desc.Format != D3DFMT_NULL && (ps_mask & (1 << i)) && in NineAfterDraw()