/external/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexArray.cpp | 68 … bool normalized, bool pureInteger, GLsizei stride, const void *pointer) in setAttributeState() argument 75 mVertexAttributes[attributeIndex].mPureInteger = pureInteger; in setAttributeState()
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D | VertexArray.h | 41 bool normalized, bool pureInteger, GLsizei stride, const void *pointer);
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D | Context.h | 496 bool normalized, bool pureInteger, GLsizei stride, const void *pointer);
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D | Context.cpp | 850 … bool normalized, bool pureInteger, GLsizei stride, const void *pointer) in setVertexAttribState() argument 852 …y()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointe… in setVertexAttribState()
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/external/angle/src/libANGLE/ |
D | VertexArray.cpp | 418 bool pureInteger, in setVertexAttribFormatImpl() argument 421 angle::FormatID formatID = gl::GetVertexFormatID(type, normalized, size, pureInteger); in setVertexAttribFormatImpl() 437 bool pureInteger, in setVertexAttribFormat() argument 442 ComponentType componentType = GetVertexAttributeComponentType(pureInteger, type); in setVertexAttribFormat() 445 if (setVertexAttribFormatImpl(&attrib, size, type, normalized, pureInteger, relativeOffset)) in setVertexAttribFormat() 486 bool pureInteger, in setVertexAttribPointerImpl() argument 501 bool attribDirty = setVertexAttribFormatImpl(&attrib, size, type, normalized, pureInteger, 0); in setVertexAttribPointerImpl()
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D | formatutils.h | 345 bool pureInteger; member 351 bool pureInteger); 463 ANGLE_INLINE ComponentType GetVertexAttributeComponentType(bool pureInteger, VertexAttribType type) in GetVertexAttributeComponentType() argument 465 if (pureInteger) in GetVertexAttributeComponentType()
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D | formatutils.cpp | 1806 bool pureInteger) in GetVertexFormatID() argument 1814 if (pureInteger) in GetVertexFormatID() 1820 if (pureInteger) in GetVertexFormatID() 1826 if (pureInteger) in GetVertexFormatID() 1832 if (pureInteger) in GetVertexFormatID() 1847 if (pureInteger) in GetVertexFormatID() 1853 if (pureInteger) in GetVertexFormatID() 1859 if (pureInteger) in GetVertexFormatID() 1865 if (pureInteger) in GetVertexFormatID() 1880 if (pureInteger) in GetVertexFormatID() [all …]
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D | VertexArray.h | 220 bool pureInteger, 329 bool pureInteger, 343 bool pureInteger,
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D | validationES.h | 91 bool pureInteger);
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D | State.h | 533 bool pureInteger,
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D | State.cpp | 1842 bool pureInteger, in setVertexAttribFormat() argument 1845 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger, in setVertexAttribFormat()
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D | validationES.cpp | 1213 bool pureInteger) in ValidateWebGLVertexAttribPointer() argument 1231 angle::FormatID internalType = GetVertexFormatID(type, normalized, 1, pureInteger); in ValidateWebGLVertexAttribPointer()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | formatutils9.cpp | 684 ASSERT(!vertexFormat.pureInteger); in GetVertexFormatInfo()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 1205 ASSERT(!vertexFormat.normalized && !vertexFormat.pureInteger); in GenerateAttributeConversionHLSL()
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