Home
last modified time | relevance | path

Searched refs:pureInteger (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DVertexArray.cpp68 … bool normalized, bool pureInteger, GLsizei stride, const void *pointer) in setAttributeState() argument
75 mVertexAttributes[attributeIndex].mPureInteger = pureInteger; in setAttributeState()
DVertexArray.h41 bool normalized, bool pureInteger, GLsizei stride, const void *pointer);
DContext.h496 bool normalized, bool pureInteger, GLsizei stride, const void *pointer);
DContext.cpp850 … bool normalized, bool pureInteger, GLsizei stride, const void *pointer) in setVertexAttribState() argument
852 …y()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointe… in setVertexAttribState()
/external/angle/src/libANGLE/
DVertexArray.cpp418 bool pureInteger, in setVertexAttribFormatImpl() argument
421 angle::FormatID formatID = gl::GetVertexFormatID(type, normalized, size, pureInteger); in setVertexAttribFormatImpl()
437 bool pureInteger, in setVertexAttribFormat() argument
442 ComponentType componentType = GetVertexAttributeComponentType(pureInteger, type); in setVertexAttribFormat()
445 if (setVertexAttribFormatImpl(&attrib, size, type, normalized, pureInteger, relativeOffset)) in setVertexAttribFormat()
486 bool pureInteger, in setVertexAttribPointerImpl() argument
501 bool attribDirty = setVertexAttribFormatImpl(&attrib, size, type, normalized, pureInteger, 0); in setVertexAttribPointerImpl()
Dformatutils.h345 bool pureInteger; member
351 bool pureInteger);
463 ANGLE_INLINE ComponentType GetVertexAttributeComponentType(bool pureInteger, VertexAttribType type) in GetVertexAttributeComponentType() argument
465 if (pureInteger) in GetVertexAttributeComponentType()
Dformatutils.cpp1806 bool pureInteger) in GetVertexFormatID() argument
1814 if (pureInteger) in GetVertexFormatID()
1820 if (pureInteger) in GetVertexFormatID()
1826 if (pureInteger) in GetVertexFormatID()
1832 if (pureInteger) in GetVertexFormatID()
1847 if (pureInteger) in GetVertexFormatID()
1853 if (pureInteger) in GetVertexFormatID()
1859 if (pureInteger) in GetVertexFormatID()
1865 if (pureInteger) in GetVertexFormatID()
1880 if (pureInteger) in GetVertexFormatID()
[all …]
DVertexArray.h220 bool pureInteger,
329 bool pureInteger,
343 bool pureInteger,
DvalidationES.h91 bool pureInteger);
DState.h533 bool pureInteger,
DState.cpp1842 bool pureInteger, in setVertexAttribFormat() argument
1845 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger, in setVertexAttribFormat()
DvalidationES.cpp1213 bool pureInteger) in ValidateWebGLVertexAttribPointer() argument
1231 angle::FormatID internalType = GetVertexFormatID(type, normalized, 1, pureInteger); in ValidateWebGLVertexAttribPointer()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Dformatutils9.cpp684 ASSERT(!vertexFormat.pureInteger); in GetVertexFormatInfo()
/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp1205 ASSERT(!vertexFormat.normalized && !vertexFormat.pureInteger); in GenerateAttributeConversionHLSL()