Searched refs:push_head (Results 1 – 17 of 17) sorted by relevance
91 ir_list->push_head(VertexID); in visit()100 ir_list->push_head(gl_VertexID); in visit()110 ir_list->push_head(gl_BaseVertex); in visit()117 main_sig->body.push_head(inst); in visit()
103 shader->ir->push_head(var); in add_system_value()166 shader->ir->push_head(gl_GlobalInvocationID); in make_gl_GlobalInvocationID()172 main_sig->body.push_head(inst); in make_gl_GlobalInvocationID()190 shader->ir->push_head(gl_LocalInvocationIndex); in make_gl_LocalInvocationIndex()202 main_sig->body.push_head(inst); in make_gl_LocalInvocationIndex()
123 ir->body.push_head(assign); in visit_enter()149 ir->push_head(var); in lower_discard_flow()
192 …list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(exe… in get_execute_flag()193 list.push_head(this->execute_flag); in get_execute_flag()232 …this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_derefer… in get_return_flag()233 this->signature->body.push_head(this->return_flag); in get_return_flag()243 this->signature->body.push_head(this->return_value); in get_return_value()
122 instructions->push_head(uni); in handle_rvalue()
147 entry->assign_list.push_head(&assignment_entry->link); in visit_leave()
233 shader->ir->push_head(new_variable); in lower_xfb_varying()
233 linked->ir->push_head(var); in visit()
318 void push_head(exec_node *n);636 inline void exec_list::push_head(exec_node *n) in push_head() function
497 sh->ir->push_head(fb); in lower_blend_equation_advanced()498 sh->ir->push_head(mode); in lower_blend_equation_advanced()
486 this->state.push_head(ls); in visit_enter()
329 instructions->push_head(ir); in read_instructions()
1422 this->instructions->push_head(copy); in remap_variables()2358 linked_shader->ir->push_head(var); in link_output_variables()
2570 ir->push_head(var_table[i]); in canonicalize_shader_io()
182 instructions->push_head(var); in _mesa_ast_to_hir()5771 instructions->push_head(var); in hir()
817 p->top_instructions->push_head(sampler); in load_texture()
1758 instructions.push_head(child); in schedule_instructions()