/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_state_validate.c | 40 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_fb() 177 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_blend_colour() 206 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_stencil_ref() 217 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_stipple() 226 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_scissor() 248 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_viewport() 277 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_clip() 298 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_blend() 307 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_zsa() 316 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_rasterizer() [all …]
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D | nv30_context.c | 76 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_context_flush() 171 if (nv30->screen->base.pushbuf->user_priv == &nv30->bufctx) in nv30_context_destroy() 172 nv30->screen->base.pushbuf->user_priv = NULL; in nv30_context_destroy() 222 push = screen->base.pushbuf; in nv30_context_create() 223 nv30->base.pushbuf = push; in nv30_context_create()
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D | nv30_query.c | 154 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_query_begin() 185 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_query_end() 247 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv40_query_render_condition()
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D | nv30_clear.c | 57 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_clear() 110 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_clear_render_target() 170 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_clear_depth_stencil()
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D | nv30_vbo.c | 42 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_emit_vtxattr() 130 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_update_user_vbufs() 183 struct nouveau_pushbuf *push = nv30->base.pushbuf; 339 struct nouveau_pushbuf *push = nv30->base.pushbuf; 465 struct nouveau_pushbuf *push = nv30->base.pushbuf; 550 struct nouveau_pushbuf *push = nv30->base.pushbuf;
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_state_validate.c | 22 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_fb() 152 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_blend_colour() 164 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_stencil_ref() 175 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_stipple() 186 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_scissor() 250 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_viewport() 289 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_window_rects() 340 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_derived_2() 353 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_clip() 387 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_blend() [all …]
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D | nv50_context.c | 41 PUSH_KICK(screen->pushbuf); in nv50_flush() 49 struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf; in nv50_texture_barrier() 96 struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf; in nv50_emit_string_marker() 178 nouveau_pushbuf_bufctx(nv50->base.pushbuf, NULL); in nv50_destroy() 179 nouveau_pushbuf_kick(nv50->base.pushbuf, nv50->base.pushbuf->channel); in nv50_destroy() 288 nv50->base.pushbuf = screen->base.pushbuf; in nv50_create() 332 nouveau_pushbuf_bufctx(screen->base.pushbuf, nv50->bufctx); in nv50_create() 334 nv50->base.pushbuf->kick_notify = nv50_default_kick_notify; in nv50_create()
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D | nv50_tex.c | 242 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_tic() 342 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TIC_FLUSH), 1); in nv50_validate_textures() 343 PUSH_DATA (nv50->base.pushbuf, 0); in nv50_validate_textures() 350 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_tsc() 405 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TSC_FLUSH), 1); in nv50_validate_samplers() 406 PUSH_DATA (nv50->base.pushbuf, 0); in nv50_validate_samplers() 467 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_upload_tsc0()
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D | nv98_video_ppp.c | 27 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nv98_decoder_setup_ppp() 77 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nv98_decoder_vc1_ppp() 94 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nv98_decoder_ppp()
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D | nv50_shader_state.c | 37 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_constbufs_validate() 152 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_vertprog_validate() 173 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_fragprog_validate() 260 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_gmtyprog_validate() 287 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_compprog_validate() 300 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_sprite_coords_validate() 357 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_derived_rs() 422 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_fp_linkage_validate() 632 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_gp_linkage_validate() 660 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_stream_output_validate()
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D | nv98_video.c | 123 32 * 1024, true, &dec->pushbuf[0]); in nv98_create_decoder() 127 dec->pushbuf[i] = dec->pushbuf[0]; in nv98_create_decoder() 129 push = dec->pushbuf; in nv98_create_decoder()
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D | nv84_video.c | 496 PUSH_SPACE(screen->pushbuf, 5); in nv84_create_decoder() 497 PUSH_REFN(screen->pushbuf, dec->fence, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); in nv84_create_decoder() 501 BEGIN_NV04(screen->pushbuf, NV50_3D(QUERY_ADDRESS_HIGH), 4); in nv84_create_decoder() 502 PUSH_DATAh(screen->pushbuf, dec->fence->offset); in nv84_create_decoder() 503 PUSH_DATA (screen->pushbuf, dec->fence->offset); in nv84_create_decoder() 504 PUSH_DATA (screen->pushbuf, 1); in nv84_create_decoder() 505 PUSH_DATA (screen->pushbuf, 0xf010); in nv84_create_decoder() 506 PUSH_KICK (screen->pushbuf); in nv84_create_decoder()
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_state_validate.c | 12 struct nouveau_pushbuf *push = nvc0->base.pushbuf; 91 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in gm200_validate_sample_locations() 165 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_sample_locations() 197 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_fb() 328 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_blend_colour() 340 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_stencil_ref() 350 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_stipple() 362 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_scissor() 393 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_viewport() 450 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_window_rects() [all …]
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D | nvc0_shader_state.c | 72 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_program_sp_start_id() 87 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_vertprog_validate() 107 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_fragprog_validate() 188 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_tctlprog_validate() 216 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_tevlprog_validate() 239 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_gmtyprog_validate() 259 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compprog_validate() 272 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_layer_validate() 300 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_tfb_validate()
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D | nvc0_context.c | 42 PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */ in nvc0_flush() 50 struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf; in nvc0_texture_barrier() 60 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_memory_barrier() 116 struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf; in nvc0_emit_string_marker() 212 nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL); in nvc0_destroy() 213 nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel); in nvc0_destroy() 381 nvc0->base.pushbuf = screen->base.pushbuf; in nvc0_create() 454 nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx); in nvc0_create() 456 screen->base.pushbuf->kick_notify = nvc0_default_kick_notify; in nvc0_create()
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D | nvc0_compute.c | 148 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_CP(TSC_FLUSH), 1); in nvc0_compute_validate_samplers() 149 PUSH_DATA (nvc0->base.pushbuf, 0); in nvc0_compute_validate_samplers() 163 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_CP(TIC_FLUSH), 1); in nvc0_compute_validate_textures() 164 PUSH_DATA (nvc0->base.pushbuf, 0); in nvc0_compute_validate_textures() 192 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_validate_constbufs() 251 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_validate_driverconst() 267 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_validate_buffers() 319 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_invalidate_surfaces() 386 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_upload_input() 427 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_launch_grid() [all …]
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D | nvc0_video_ppp.c | 27 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nvc0_decoder_setup_ppp() 77 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nvc0_decoder_vc1_ppp() 94 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nvc0_decoder_ppp()
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D | nvc0_vbo.c | 173 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_set_constant_vertex_attrib() 232 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_update_user_vbufs() 276 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_update_user_vbufs_shared() 316 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_vertex_buffers() 383 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_vertex_buffers_shared() 436 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_vertex_arrays_validate() 573 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_draw_arrays() 705 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_draw_elements() 771 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_draw_stream_output() 807 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_draw_indirect() [all …]
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D | nvc0_screen.c | 688 if (screen->base.pushbuf) in nvc0_screen_destroy() 689 screen->base.pushbuf->user_priv = NULL; in nvc0_screen_destroy() 726 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_graph_set_macro() 746 struct nouveau_pushbuf *push = screen->base.pushbuf; in tu102_graph_set_macro() 835 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_screen_fence_emit() 864 return nvc0_screen_compute_setup(screen, screen->base.pushbuf); in nvc0_screen_init_compute() 873 return nve4_screen_compute_setup(screen, screen->base.pushbuf); in nvc0_screen_init_compute() 907 PUSH_REFN(screen->base.pushbuf, screen->tls, in nvc0_screen_resize_tls_area() 917 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_screen_resize_text_area() 964 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_screen_bind_cb_3d() [all …]
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D | nvc0_query_hw.c | 130 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_query_write_compute_invocations() 144 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_begin_query() 229 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_end_query() 329 PUSH_KICK(nvc0->base.pushbuf); in nvc0_hw_get_query_result() 396 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_get_query_result_resource() 640 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_query_fifo_wait()
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D | nvc0_tex.c | 484 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_tic() 552 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nve4_validate_tic() 613 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TIC_FLUSH), 1); in nvc0_validate_textures() 614 PUSH_DATA (nvc0->base.pushbuf, 0); in nvc0_validate_textures() 628 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_tsc() 735 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TSC_FLUSH), 1); in nvc0_validate_samplers() 736 PUSH_DATA (nvc0->base.pushbuf, 0); in nvc0_validate_samplers() 747 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_upload_tsc0() 763 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nve4_set_tex_handles() 802 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nve4_create_texture_handle() [all …]
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D | nvc0_video.c | 136 dec->pushbuf[i] = dec->pushbuf[0]; in nvc0_create_decoder() 164 32 * 1024, true, &dec->pushbuf[i]); in nvc0_create_decoder() 168 push = dec->pushbuf; in nvc0_create_decoder()
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/external/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_fence.c | 170 PUSH_SPACE(screen->pushbuf, 8); in nouveau_fence_kick() 179 if (nouveau_pushbuf_kick(screen->pushbuf, screen->pushbuf->channel)) in nouveau_fence_kick()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_context.h | 50 struct nouveau_pushbuf *pushbuf; member 98 (to_nouveau_context(ctx)->hw.pushbuf)
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/external/libdrm/nouveau/ |
D | Makefile.sources | 3 pushbuf.c \
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