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Searched refs:pushbuf (Results 1 – 25 of 73) sorted by relevance

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/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_state_validate.c40 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_fb()
177 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_blend_colour()
206 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_stencil_ref()
217 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_stipple()
226 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_scissor()
248 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_viewport()
277 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_clip()
298 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_blend()
307 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_zsa()
316 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_rasterizer()
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Dnv30_context.c76 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_context_flush()
171 if (nv30->screen->base.pushbuf->user_priv == &nv30->bufctx) in nv30_context_destroy()
172 nv30->screen->base.pushbuf->user_priv = NULL; in nv30_context_destroy()
222 push = screen->base.pushbuf; in nv30_context_create()
223 nv30->base.pushbuf = push; in nv30_context_create()
Dnv30_query.c154 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_query_begin()
185 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_query_end()
247 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv40_query_render_condition()
Dnv30_clear.c57 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_clear()
110 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_clear_render_target()
170 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_clear_depth_stencil()
Dnv30_vbo.c42 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_emit_vtxattr()
130 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_update_user_vbufs()
183 struct nouveau_pushbuf *push = nv30->base.pushbuf;
339 struct nouveau_pushbuf *push = nv30->base.pushbuf;
465 struct nouveau_pushbuf *push = nv30->base.pushbuf;
550 struct nouveau_pushbuf *push = nv30->base.pushbuf;
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_state_validate.c22 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_fb()
152 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_blend_colour()
164 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_stencil_ref()
175 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_stipple()
186 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_scissor()
250 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_viewport()
289 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_window_rects()
340 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_derived_2()
353 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_clip()
387 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_blend()
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Dnv50_context.c41 PUSH_KICK(screen->pushbuf); in nv50_flush()
49 struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf; in nv50_texture_barrier()
96 struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf; in nv50_emit_string_marker()
178 nouveau_pushbuf_bufctx(nv50->base.pushbuf, NULL); in nv50_destroy()
179 nouveau_pushbuf_kick(nv50->base.pushbuf, nv50->base.pushbuf->channel); in nv50_destroy()
288 nv50->base.pushbuf = screen->base.pushbuf; in nv50_create()
332 nouveau_pushbuf_bufctx(screen->base.pushbuf, nv50->bufctx); in nv50_create()
334 nv50->base.pushbuf->kick_notify = nv50_default_kick_notify; in nv50_create()
Dnv50_tex.c242 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_tic()
342 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TIC_FLUSH), 1); in nv50_validate_textures()
343 PUSH_DATA (nv50->base.pushbuf, 0); in nv50_validate_textures()
350 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_tsc()
405 BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TSC_FLUSH), 1); in nv50_validate_samplers()
406 PUSH_DATA (nv50->base.pushbuf, 0); in nv50_validate_samplers()
467 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_upload_tsc0()
Dnv98_video_ppp.c27 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nv98_decoder_setup_ppp()
77 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nv98_decoder_vc1_ppp()
94 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nv98_decoder_ppp()
Dnv50_shader_state.c37 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_constbufs_validate()
152 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_vertprog_validate()
173 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_fragprog_validate()
260 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_gmtyprog_validate()
287 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_compprog_validate()
300 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_sprite_coords_validate()
357 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_derived_rs()
422 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_fp_linkage_validate()
632 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_gp_linkage_validate()
660 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_stream_output_validate()
Dnv98_video.c123 32 * 1024, true, &dec->pushbuf[0]); in nv98_create_decoder()
127 dec->pushbuf[i] = dec->pushbuf[0]; in nv98_create_decoder()
129 push = dec->pushbuf; in nv98_create_decoder()
Dnv84_video.c496 PUSH_SPACE(screen->pushbuf, 5); in nv84_create_decoder()
497 PUSH_REFN(screen->pushbuf, dec->fence, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); in nv84_create_decoder()
501 BEGIN_NV04(screen->pushbuf, NV50_3D(QUERY_ADDRESS_HIGH), 4); in nv84_create_decoder()
502 PUSH_DATAh(screen->pushbuf, dec->fence->offset); in nv84_create_decoder()
503 PUSH_DATA (screen->pushbuf, dec->fence->offset); in nv84_create_decoder()
504 PUSH_DATA (screen->pushbuf, 1); in nv84_create_decoder()
505 PUSH_DATA (screen->pushbuf, 0xf010); in nv84_create_decoder()
506 PUSH_KICK (screen->pushbuf); in nv84_create_decoder()
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_state_validate.c12 struct nouveau_pushbuf *push = nvc0->base.pushbuf;
91 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in gm200_validate_sample_locations()
165 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_sample_locations()
197 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_fb()
328 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_blend_colour()
340 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_stencil_ref()
350 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_stipple()
362 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_scissor()
393 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_viewport()
450 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_window_rects()
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Dnvc0_shader_state.c72 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_program_sp_start_id()
87 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_vertprog_validate()
107 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_fragprog_validate()
188 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_tctlprog_validate()
216 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_tevlprog_validate()
239 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_gmtyprog_validate()
259 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compprog_validate()
272 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_layer_validate()
300 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_tfb_validate()
Dnvc0_context.c42 PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */ in nvc0_flush()
50 struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf; in nvc0_texture_barrier()
60 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_memory_barrier()
116 struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf; in nvc0_emit_string_marker()
212 nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL); in nvc0_destroy()
213 nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel); in nvc0_destroy()
381 nvc0->base.pushbuf = screen->base.pushbuf; in nvc0_create()
454 nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx); in nvc0_create()
456 screen->base.pushbuf->kick_notify = nvc0_default_kick_notify; in nvc0_create()
Dnvc0_compute.c148 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_CP(TSC_FLUSH), 1); in nvc0_compute_validate_samplers()
149 PUSH_DATA (nvc0->base.pushbuf, 0); in nvc0_compute_validate_samplers()
163 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_CP(TIC_FLUSH), 1); in nvc0_compute_validate_textures()
164 PUSH_DATA (nvc0->base.pushbuf, 0); in nvc0_compute_validate_textures()
192 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_validate_constbufs()
251 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_validate_driverconst()
267 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_validate_buffers()
319 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_invalidate_surfaces()
386 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_compute_upload_input()
427 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_launch_grid()
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Dnvc0_video_ppp.c27 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nvc0_decoder_setup_ppp()
77 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nvc0_decoder_vc1_ppp()
94 struct nouveau_pushbuf *push = dec->pushbuf[2]; in nvc0_decoder_ppp()
Dnvc0_vbo.c173 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_set_constant_vertex_attrib()
232 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_update_user_vbufs()
276 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_update_user_vbufs_shared()
316 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_vertex_buffers()
383 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_vertex_buffers_shared()
436 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_vertex_arrays_validate()
573 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_draw_arrays()
705 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_draw_elements()
771 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_draw_stream_output()
807 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_draw_indirect()
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Dnvc0_screen.c688 if (screen->base.pushbuf) in nvc0_screen_destroy()
689 screen->base.pushbuf->user_priv = NULL; in nvc0_screen_destroy()
726 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_graph_set_macro()
746 struct nouveau_pushbuf *push = screen->base.pushbuf; in tu102_graph_set_macro()
835 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_screen_fence_emit()
864 return nvc0_screen_compute_setup(screen, screen->base.pushbuf); in nvc0_screen_init_compute()
873 return nve4_screen_compute_setup(screen, screen->base.pushbuf); in nvc0_screen_init_compute()
907 PUSH_REFN(screen->base.pushbuf, screen->tls, in nvc0_screen_resize_tls_area()
917 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_screen_resize_text_area()
964 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_screen_bind_cb_3d()
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Dnvc0_query_hw.c130 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_query_write_compute_invocations()
144 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_begin_query()
229 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_end_query()
329 PUSH_KICK(nvc0->base.pushbuf); in nvc0_hw_get_query_result()
396 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_get_query_result_resource()
640 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_query_fifo_wait()
Dnvc0_tex.c484 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_tic()
552 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nve4_validate_tic()
613 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TIC_FLUSH), 1); in nvc0_validate_textures()
614 PUSH_DATA (nvc0->base.pushbuf, 0); in nvc0_validate_textures()
628 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_validate_tsc()
735 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TSC_FLUSH), 1); in nvc0_validate_samplers()
736 PUSH_DATA (nvc0->base.pushbuf, 0); in nvc0_validate_samplers()
747 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_upload_tsc0()
763 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nve4_set_tex_handles()
802 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nve4_create_texture_handle()
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Dnvc0_video.c136 dec->pushbuf[i] = dec->pushbuf[0]; in nvc0_create_decoder()
164 32 * 1024, true, &dec->pushbuf[i]); in nvc0_create_decoder()
168 push = dec->pushbuf; in nvc0_create_decoder()
/external/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_fence.c170 PUSH_SPACE(screen->pushbuf, 8); in nouveau_fence_kick()
179 if (nouveau_pushbuf_kick(screen->pushbuf, screen->pushbuf->channel)) in nouveau_fence_kick()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_context.h50 struct nouveau_pushbuf *pushbuf; member
98 (to_nouveau_context(ctx)->hw.pushbuf)
/external/libdrm/nouveau/
DMakefile.sources3 pushbuf.c \

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