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Searched refs:putBackVertices (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/
DGrVertexChunkArray.h47 fTarget->putBackVertices(fCurrChunkVertexCapacity - fCurrChunkVertexCount, fStride); in ~GrVertexChunkBuilder()
DGrEagerVertexAllocator.h74 fTarget->putBackVertices(fLockCount - actualCount, fLockStride); in unlock()
DGrOpFlushState.cpp199 void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) { in putBackVertices() function in GrOpFlushState
DGrOpFlushState.h152 void putBackVertices(int vertices, size_t vertexStride) final;
/external/skia/src/gpu/mock/
DGrMockOpTarget.h38 void putBackVertices(int vertices, size_t vertexStride) override { /* no-op */ } in putBackVertices() function
/external/skqp/src/gpu/
DGrOpFlushState.h98 void putBackVertices(int vertices, size_t vertexStride) final;
DGrOpFlushState.cpp160 void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) { in putBackVertices() function in GrOpFlushState
/external/skqp/src/gpu/ops/
DGrMeshDrawOp.h135 virtual void putBackVertices(int vertices, size_t vertexStride) = 0;
DGrTessellatingPathRenderer.cpp124 fTarget->putBackVertices(fVertexCount - actualCount, stride()); in unlock()
DGrDefaultPathRenderer.cpp285 fTarget->putBackVertices((size_t)(fVerticesInChunk - vertexCount), fVertexStride); in emitMeshAndPutBackReserve()
/external/skia/src/gpu/ops/
DGrMeshDrawOp.h216 virtual void putBackVertices(int vertices, size_t vertexStride) = 0;
DGrDefaultPathRenderer.cpp290 fTarget->putBackVertices((size_t)(fVerticesInChunk - vertexCount), fVertexStride); in createMeshAndPutBackReserve()