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Searched refs:pv_first (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_ff_gs.c186 key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); in brw_ff_gs_populate_key()
191 key->pv_first = true; in brw_ff_gs_populate_key()
Dbrw_ff_gs.h50 GLuint pv_first:1; member
Dbrw_ff_gs_emit.c255 if (key->pv_first) { in brw_ff_gs_quads()
291 if (key->pv_first) { in brw_ff_gs_quad_strip()
404 brw_imm_v(key->pv_first ? 0x00010200 /* (0, 2, 1) */ in gen6_sol_program()
Dbrw_clip.c112 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); in brw_upload_clip_prog()
/external/mesa3d/src/intel/compiler/
Dbrw_compiler.h417 bool pv_first:1; member
1289 GLuint pv_first:1; member
Dbrw_clip_line.c299 if (c->key.pv_first) in brw_emit_line_clip()
Dbrw_clip_tri.c193 if (c->key.pv_first) { in brw_clip_tri_flat_shade()