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/external/mesa3d/src/imgui/
Dimstb_truetype.h4276 float q20d = q2d - q0d; in stbtt__ray_intersect_bezier() local
4279 hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; in stbtt__ray_intersect_bezier()
4283 hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; in stbtt__ray_intersect_bezier()