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Searched refs:queryDesc (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFence11.cpp29 D3D11_QUERY_DESC queryDesc; in FenceSetHelper() local
30 queryDesc.Query = D3D11_QUERY_EVENT; in FenceSetHelper()
31 queryDesc.MiscFlags = 0; in FenceSetHelper()
34 HRESULT result = fence->mRenderer->getDevice()->CreateQuery(&queryDesc, &fence->mQuery); in FenceSetHelper()
DQuery11.cpp161 D3D11_QUERY_DESC queryDesc; in resume() local
162 queryDesc.Query = d3dQueryType; in resume()
163 queryDesc.MiscFlags = 0; in resume()
165 ANGLE_TRY(mRenderer->allocateResource(context11, queryDesc, &mActiveQuery->query)); in resume()
DRenderer11.cpp1347 D3D11_QUERY_DESC queryDesc; in finish() local
1348 queryDesc.Query = D3D11_QUERY_EVENT; in finish()
1349 queryDesc.MiscFlags = 0; in finish()
1351 ANGLE_TRY(allocateResource(context11, queryDesc, &mSyncQuery)); in finish()