Searched refs:queueDesc (Results 1 – 2 of 2) sorted by relevance
67 D3D12_COMMAND_QUEUE_DESC queueDesc = {}; in CreateD3DBackendContext() local68 queueDesc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE; in CreateD3DBackendContext()69 queueDesc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT; in CreateD3DBackendContext()71 if (!SUCCEEDED(device->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&queue)))) { in CreateD3DBackendContext()
764 D3D12_COMMAND_QUEUE_DESC queueDesc = {}; in callD3D11On12CreateDevice() local765 queueDesc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE; in callD3D11On12CreateDevice()766 queueDesc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT; in callD3D11On12CreateDevice()767 result = mDevice12->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&mCommandQueue)); in callD3D11On12CreateDevice()