Searched refs:queue_runners (Results 1 – 11 of 11) sorted by relevance
/external/tensorflow/tensorflow/tools/api/golden/v1/ |
D | tensorflow.train.queue_runner.pbtxt | 9 …argspec: "args=[\'qr\', \'collection\'], varargs=None, keywords=None, defaults=[\'queue_runners\']… 13 …arargs=None, keywords=None, defaults=[\'None\', \'None\', \'True\', \'True\', \'queue_runners\'], "
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D | tensorflow.train.-supervisor.pbtxt | 83 …argspec: "args=[\'self\', \'sess\', \'queue_runners\'], varargs=None, keywords=None, defaults=[\'N… 131 …argspec: "args=[\'self\', \'sess\', \'queue_runners\'], varargs=None, keywords=None, defaults=[\'N…
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D | tensorflow.train.pbtxt | 265 …argspec: "args=[\'qr\', \'collection\'], varargs=None, keywords=None, defaults=[\'queue_runners\']… 457 …arargs=None, keywords=None, defaults=[\'None\', \'None\', \'True\', \'True\', \'queue_runners\'], "
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/external/tensorflow/tensorflow/core/grappler/ |
D | grappler_item.cc | 63 item.queue_runners = queue_runners; in WithGraph() 78 for (const auto& queue_runner : queue_runners) { in EnqueueOpsFanin() 132 for (const auto& queue_runner : queue_runners) { in NodesToPreserve()
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D | grappler_item.h | 66 std::vector<QueueRunnerDef> queue_runners; member
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D | grappler_item_builder.cc | 534 new_item->queue_runners.push_back(queue_runner); in GrapplerItemFromMetaGraphDef()
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/external/tensorflow/tensorflow/python/training/ |
D | supervisor.py | 747 def start_queue_runners(self, sess, queue_runners=None): argument 774 if queue_runners is None: 775 queue_runners = self._graph.get_collection(ops.GraphKeys.QUEUE_RUNNERS) 777 for qr in queue_runners:
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D | queue_runner_impl.py | 468 queue_runners = ops.get_collection(collection) 469 if not queue_runners:
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/external/tensorflow/tensorflow/core/grappler/inputs/ |
D | trivial_test_graph_input_yielder.cc | 117 r.queue_runners.push_back(queue_runner); in NextItem()
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/external/tensorflow/tensorflow/core/grappler/clusters/ |
D | single_machine.cc | 128 queue_runner_defs_ = item.queue_runners; in Initialize()
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D | single_machine_test.cc | 544 item.queue_runners.push_back(queue_runner); in CreateGrapplerItemWithResourceMemory()
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