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Searched refs:queue_state (Results 1 – 2 of 2) sorted by relevance

/external/rust/crates/mio/src/sys/windows/
Dselector.rs571 this.queue_state(sock);
595 self.queue_state(state);
624 fn queue_state(&self, sock_state: Pin<Arc<Mutex<SockState>>>) {
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2981 auto queue_state = GetQueueState(queue); in ValidImageBufferQueue() local
2982 if (queue_state) { in ValidImageBufferQueue()
2984 if (indices[i] == queue_state->queueFamilyIndex) { in ValidImageBufferQueue()
2996 queue_state->queueFamilyIndex); in ValidImageBufferQueue()
3007 auto queue_state = GetQueueState(queue); in ValidateQueueFamilyIndices() local
3009 if (pPool && queue_state) { in ValidateQueueFamilyIndices()
3010 if (pPool->queueFamilyIndex != queue_state->queueFamilyIndex) { in ValidateQueueFamilyIndices()
3016 … report_data->FormatHandle(queue).c_str(), queue_state->queueFamilyIndex); in ValidateQueueFamilyIndices()
4073 QUEUE_STATE *queue_state = &queueMap[queue]; in RecordGetDeviceQueueState() local
4074 queue_state->queue = queue; in RecordGetDeviceQueueState()
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