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Searched refs:queue_unmap (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_texture.c262 bool queue_unmap = false; in virgl_texture_transfer_unmap() local
285 queue_unmap = true; in virgl_texture_transfer_unmap()
293 if (queue_unmap) { in virgl_texture_transfer_unmap()