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/external/eigen/doc/snippets/
DRealQZ_compute.cpp3 RealQZ<MatrixXf> qz(4); // preallocate space for 4x4 matrices variable
4 qz.compute(A,B); // A = Q S Z, B = Q T Z
8 cout << "S:\n" << qz.matrixS() << "\n" << "T:\n" << qz.matrixT() << "\n";
9 cout << "Q:\n" << qz.matrixQ() << "\n" << "Z:\n" << qz.matrixZ() << "\n";
13 << "\n|A-QSZ|: " << (A-qz.matrixQ()*qz.matrixS()*qz.matrixZ()).norm()
14 << ", |B-QTZ|: " << (B-qz.matrixQ()*qz.matrixT()*qz.matrixZ()).norm()
15 << "\n|QQ* - I|: " << (qz.matrixQ()*qz.matrixQ().adjoint() - MatrixXf::Identity(4,4)).norm()
16 << ", |ZZ* - I|: " << (qz.matrixZ()*qz.matrixZ().adjoint() - MatrixXf::Identity(4,4)).norm()
/external/eigen/test/
Dreal_qz.cpp45 RealQZ<MatrixType> qz(dim); in real_qz() local
48 qz.compute(A,B); in real_qz()
51 VERIFY_IS_EQUAL(qz.info(), Success); in real_qz()
56 if (abs(qz.matrixT()(i,j))!=Scalar(0.0)) in real_qz()
58 std::cerr << "Error: T(" << i << "," << j << ") = " << qz.matrixT()(i,j) << std::endl; in real_qz()
61 if (j<i-1 && abs(qz.matrixS()(i,j))!=Scalar(0.0)) in real_qz()
63 std::cerr << "Error: S(" << i << "," << j << ") = " << qz.matrixS()(i,j) << std::endl; in real_qz()
66 …if (j==i-1 && j>0 && abs(qz.matrixS()(i,j))!=Scalar(0.0) && abs(qz.matrixS()(i-1,j-1))!=Scalar(0.0… in real_qz()
68 … "Error: S(" << i << "," << j << ") = " << qz.matrixS()(i,j) << " && S(" << i-1 << "," << j-1 << … in real_qz()
73 VERIFY_IS_APPROX(qz.matrixQ()*qz.matrixS()*qz.matrixZ(), A); in real_qz()
[all …]
/external/libvpx/libvpx/tools/3D-Reconstruction/sketch_3D_reconstruction/
DTransform.pde7 Transform(float tx, float ty, float tz, float qx, float qy, float qz,
11 float[] rot = quaternion2Mat3x3(qx, qy, qz, qw);
47 float[] quaternion2Mat3x3(float qx, float qy, float qz, float qw) {
49 mat[0] = 1 - 2 * qy * qy - 2 * qz * qz;
50 mat[1] = 2 * qx * qy - 2 * qz * qw;
51 mat[2] = 2 * qx * qz + 2 * qy * qw;
52 mat[3] = 2 * qx * qy + 2 * qz * qw;
53 mat[4] = 1 - 2 * qx * qx - 2 * qz * qz;
54 mat[5] = 2 * qy * qz - 2 * qx * qw;
55 mat[6] = 2 * qx * qz - 2 * qy * qw;
[all …]
Dsketch_3D_reconstruction.pde27 float qx = float(info[10]), qy = float(info[11]), qz = float(info[12]),
32 new Transform(tx, ty, tz, qx, qy, qz, qw, fov, width, height, normalizer);
/external/mesa3d/src/mesa/swrast/
Ds_aatriangle.c55 const GLfloat qz = z2 - z0; in compute_plane() local
58 const GLfloat a = py * qz - pz * qy; in compute_plane()
59 const GLfloat b = pz * qx - px * qz; in compute_plane()
Ds_aaline.c100 const GLfloat qz = 0; in compute_plane()
101 const GLfloat a = py * qz - pz * qy; in compute_plane()
102 const GLfloat b = pz * qx - px * qz; in compute_plane()
/external/llvm-project/polly/lib/External/isl/imath/
Dgmp_compat.c626 mpz_t qz; in GMPZAPI() local
630 mp_int q = &qz; in GMPZAPI()
/external/exoplayer/tree/testdata/src/test/assets/ts/
Dsample_h264_dts_audio.ts57 �e�]�coIۘ������{c�U�qz���_d��\;2zIE�@Ɓ��y��<��[�)�[΂�$�Y0�!ѧ��y��@5�
Dsample_h264_mpeg_audio.ts55 �e�]�coIۘ������{c�U�qz���_d��\;2zIE�@Ɓ��y��<��[�)�[΂�$�Y0�!ѧ��y��@5�
/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Dmatrix_decompose.inl180 s = sqrt(static_cast<T>(1) + Row[2][2] - Row[0][0] - Row[1][1]) * static_cast<T>(2); // S=4*qz
/external/ImageMagick/PerlMagick/t/reference/filter/
DLevel.miff185 �*In�Hx�Pd�<i�>s�Hu�Cq�:��M��XSz:C+I0I4K4K4D/P?Mqq�qz�P\�vv��������������ٝ�uR�_W�<A� ��� �…
DSigmoidalContrast.miff15 …$+�%)�&0� 6� (�( �0 �3*�5,�<.�.�-!�/-�&'�,"�-"�B6�6)�."�2#�/�@6�np�q~�pz�qz�O`�<\��}}�c�Ե��ζұ���…
DConvolve.miff15 …20�./�./�-5�+9�,3�2,�7,�80�:2�>3�9,�8.�83�52�8/�<1�D8�>2�9-�:,�;,�LB�ih�qy�qz�mw�Yi�We��n��o����Ҷ�…
DSwirl.miff15 …:2�A8�7/�,-�1/�43�12�1+�5&�?1�A;�?A�D@�<2�;0�J>�B7�;0�7-�9.�9,�8)�A5�YT�qt�qz�mw�lt�ns�em�ar�sx|�o…
DContrast.miff15 …02�,3�-1�-7�(>�'/�-%�4%�80�;2�@3�2#�1&�53�,-�1(�2'�F:�:.�3'�6(�4$�C:�no�q|�qz�s{�Ve�C`��vw�b����ؽ�…
DGamma.miff15 …\�cZ�e`�ff�a`�`T�aS�ZV�Y^�ZY�dW�c\����}��g��v�hgNmvZ��~�����x��}�������y��qz�^u�^tc�xg�}n��p�~j�…
DMagnify.miff15qz�q{��{��������v�|v�|e�ge�gd�ed�ePfPPfP4=04=0*&#*&#.$&.$&+**+**)+,)+,'+/'+/''-''-)$")$"W\HW\H~�j~…
/external/ImageMagick/PerlMagick/t/reference/write/filter/
DGamma.miff43qz}WPi]PrkV��e������������������������~�r`aZ`bZhhbmkfqljsnisniuogxmauhYsgVqhXpfYlcZgaZeaWicUpgXxjX…
DRadialBlur.miff43 …0/�/2�-5�*7�+4�,2�0,�5,�:.�?4�9-�6(�6'�:/�62�:6�E>�H=�;/�8,�:.�9*�>1�hf�v|�qz�nx�Yg�Ld��kq�]����Ŭ�…
DWave.miff43 …91�9-�</�9.�5+�5+�1+�.)�2%�4!�6&�>3�B<�C?�>2�:(�</�E>�JC�G>�KE�RN�ea�hj�en�qz�ap�D^�OE\vEv�_u�^m�R…
DSolarize.miff65 …gN�okR�fuE�gvM�ewK�fvG�knJ�.2&�+.(�01+�:=0�LON�XVm�nl`�mp�lo �~.�{{8�rr1�qz@�~wl�la]�^]G�f]I�j\E…
/external/ImageMagick/PerlMagick/t/reference/write/jp2/
Dread_jp2.miff74 …02�+2�,0�-7�'=�'/�/&�7'�:1�<3�C5�5%�4(�64�-.�3)�4)�I=�=0�5)�9*�6%�G=�pq�r}�qz�rz�Ud�C`��||�f�˭��Ůɩ…
Dread_jpc.miff74 …02�+2�,0�-7�'=�'/�/&�7'�:1�<3�C5�5%�4(�64�-.�3)�4)�I=�=0�5)�9*�6%�G=�pq�r}�qz�rz�Ud�C`��||�f�˭��Ůɩ…
/external/ImageMagick/PerlMagick/t/reference/write/composite/
DDifference.miff54 …{�jkv�bgw�Ydu�Tdu�aiz�jp{�tpt�bsw�nh� iu��h}�i�fx�"gs�is�kz�jy�er�qz�1px�7lv�Lsy�Ku|�/o��…
/external/llvm-project/clang/test/SemaCXX/
Dconstant-expression-cxx2a.cpp1360 constexpr const Y *qz = dynamic_cast<const Y*>(pz); variable

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