Searched refs:r600_pipe_compute (Results 1 – 3 of 3) sorted by relevance
119 static void evergreen_set_rat(struct r600_pipe_compute *pipe, in evergreen_set_rat()430 struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute); in evergreen_create_compute_state()473 struct r600_pipe_compute *shader = state; in evergreen_delete_compute_state()497 struct r600_pipe_compute *cstate = (struct r600_pipe_compute *)state; in evergreen_bind_compute_state()501 rctx->cs_shader_state.shader = (struct r600_pipe_compute *)state; in evergreen_bind_compute_state()513 rctx->cs_shader_state.shader = (struct r600_pipe_compute *)state; in evergreen_bind_compute_state()531 struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; in evergreen_compute_upload_input()602 struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; in evergreen_emit_dispatch()892 struct r600_pipe_compute *shader = state->shader; in evergreen_emit_cs_shader()930 struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; in evergreen_launch_grid()
70 struct r600_pipe_compute { struct
206 struct r600_pipe_compute *shader;