Searched refs:r600_texture_allocate_fmask (Results 1 – 1 of 1) sorted by relevance
660 static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen, in r600_texture_allocate_fmask() function960 r600_texture_allocate_fmask(rscreen, rtex); in r600_texture_create_object()