Searched refs:radv_shader_module (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/amd/vulkan/ |
D | radv_shader.h | 47 struct radv_shader_module { struct 429 struct radv_shader_module *module, 456 struct radv_shader_module *module, 498 struct radv_shader_module *module, 503 struct radv_shader_module *module);
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D | radv_shader.c | 101 struct radv_shader_module *module, in radv_can_dump_shader() 115 struct radv_shader_module *module) in radv_can_dump_shader_stats() 129 struct radv_shader_module *module; in radv_CreateShaderModule() 160 RADV_FROM_HANDLE(radv_shader_module, module, _module); in radv_DestroyShaderModule() 264 const struct radv_shader_module *module; 371 struct radv_shader_module *module, in radv_shader_compile_to_nir() 1276 struct radv_shader_module *module, in shader_variant_compile() 1378 struct radv_shader_module *module, in radv_shader_variant_compile()
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D | radv_meta_bufimage.c | 134 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itob_state() 135 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itob_state() 361 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_btoi_state() 362 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_btoi_state() 604 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_btoi_r32g32b32_state() 785 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itoi_state() 786 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itoi_state() 1036 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itoi_r32g32b32_state() 1195 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_cleari_state() 1196 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_cleari_state() [all …]
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D | radv_meta_blit2d.c | 767 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_color_pipeline() 773 struct radv_shader_module vs = { in blit2d_init_color_pipeline() 963 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_depth_only_pipeline() 968 struct radv_shader_module vs = { in blit2d_init_depth_only_pipeline() 1153 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_stencil_only_pipeline() 1158 struct radv_shader_module vs = { in blit2d_init_stencil_only_pipeline()
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D | radv_meta_decompress.c | 144 struct radv_shader_module vs_module = { in create_pipeline() 154 struct radv_shader_module fs_module = { in create_pipeline()
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D | radv_meta_resolve_fs.c | 177 struct radv_shader_module fs = { .nir = NULL }; in create_resolve_pipeline() 179 struct radv_shader_module vs = { in create_resolve_pipeline() 518 struct radv_shader_module fs = { .nir = NULL }; in create_depth_stencil_resolve_pipeline() 519 struct radv_shader_module vs = { .nir = NULL }; in create_depth_stencil_resolve_pipeline()
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D | radv_meta_fast_clear.c | 106 struct radv_shader_module cs = { .nir = NULL }; in create_dcc_compress_compute() 275 struct radv_shader_module fs_module = { in create_pipeline() 521 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_fast_clear_flush_state_internal()
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D | radv_meta_buffer.c | 107 struct radv_shader_module fill_cs = { .nir = NULL }; in radv_device_init_meta_buffer_state() 108 struct radv_shader_module copy_cs = { .nir = NULL }; in radv_device_init_meta_buffer_state()
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D | radv_meta_resolve.c | 137 struct radv_shader_module fs_module = { in create_pipeline() 282 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_resolve_state() 408 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in build_resolve_pipeline()
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D | radv_meta_fmask_expand.c | 206 struct radv_shader_module cs = { .nir = NULL }; in create_fmask_expand_pipeline()
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D | radv_query.c | 812 struct radv_shader_module occlusion_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal() 813 struct radv_shader_module pipeline_statistics_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal() 814 struct radv_shader_module tfb_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal() 815 struct radv_shader_module timestamp_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal()
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D | radv_meta_resolve_cs.c | 367 struct radv_shader_module cs = { .nir = NULL }; in create_resolve_pipeline() 418 struct radv_shader_module cs = { .nir = NULL }; in create_depth_stencil_resolve_pipeline()
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D | radv_pipeline_cache.c | 133 RADV_FROM_HANDLE(radv_shader_module, module, stages[i]->module); in radv_hash_shaders()
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D | radv_meta_blit.c | 823 struct radv_shader_module fs = {0}; in build_pipeline() 824 struct radv_shader_module vs = {.nir = build_nir_vertex_shader()}; in build_pipeline()
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D | radv_meta_clear.c | 111 struct radv_shader_module vs_m = { .nir = vs_nir }; in create_pipeline() 112 struct radv_shader_module fs_m = { .nir = fs_nir }; in create_pipeline() 1234 struct radv_shader_module cs = { .nir = NULL }; in init_meta_clear_htile_mask_state()
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D | radv_private.h | 1646 struct radv_shader_module; 2739 RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_shader_module, VkShaderModule)
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D | radv_pipeline.c | 3048 struct radv_shader_module fs_m = {0}; in radv_create_shaders() 3049 struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, }; in radv_create_shaders()
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