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Searched refs:radv_shader_module (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader.h47 struct radv_shader_module { struct
429 struct radv_shader_module *module,
456 struct radv_shader_module *module,
498 struct radv_shader_module *module,
503 struct radv_shader_module *module);
Dradv_shader.c101 struct radv_shader_module *module, in radv_can_dump_shader()
115 struct radv_shader_module *module) in radv_can_dump_shader_stats()
129 struct radv_shader_module *module; in radv_CreateShaderModule()
160 RADV_FROM_HANDLE(radv_shader_module, module, _module); in radv_DestroyShaderModule()
264 const struct radv_shader_module *module;
371 struct radv_shader_module *module, in radv_shader_compile_to_nir()
1276 struct radv_shader_module *module, in shader_variant_compile()
1378 struct radv_shader_module *module, in radv_shader_variant_compile()
Dradv_meta_bufimage.c134 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itob_state()
135 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itob_state()
361 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_btoi_state()
362 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_btoi_state()
604 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_btoi_r32g32b32_state()
785 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itoi_state()
786 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itoi_state()
1036 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_itoi_r32g32b32_state()
1195 struct radv_shader_module cs = { .nir = NULL }; in radv_device_init_meta_cleari_state()
1196 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_cleari_state()
[all …]
Dradv_meta_blit2d.c767 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_color_pipeline()
773 struct radv_shader_module vs = { in blit2d_init_color_pipeline()
963 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_depth_only_pipeline()
968 struct radv_shader_module vs = { in blit2d_init_depth_only_pipeline()
1153 struct radv_shader_module fs = { .nir = NULL }; in blit2d_init_stencil_only_pipeline()
1158 struct radv_shader_module vs = { in blit2d_init_stencil_only_pipeline()
Dradv_meta_decompress.c144 struct radv_shader_module vs_module = { in create_pipeline()
154 struct radv_shader_module fs_module = { in create_pipeline()
Dradv_meta_resolve_fs.c177 struct radv_shader_module fs = { .nir = NULL }; in create_resolve_pipeline()
179 struct radv_shader_module vs = { in create_resolve_pipeline()
518 struct radv_shader_module fs = { .nir = NULL }; in create_depth_stencil_resolve_pipeline()
519 struct radv_shader_module vs = { .nir = NULL }; in create_depth_stencil_resolve_pipeline()
Dradv_meta_fast_clear.c106 struct radv_shader_module cs = { .nir = NULL }; in create_dcc_compress_compute()
275 struct radv_shader_module fs_module = { in create_pipeline()
521 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_fast_clear_flush_state_internal()
Dradv_meta_buffer.c107 struct radv_shader_module fill_cs = { .nir = NULL }; in radv_device_init_meta_buffer_state()
108 struct radv_shader_module copy_cs = { .nir = NULL }; in radv_device_init_meta_buffer_state()
Dradv_meta_resolve.c137 struct radv_shader_module fs_module = { in create_pipeline()
282 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in radv_device_init_meta_resolve_state()
408 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() }; in build_resolve_pipeline()
Dradv_meta_fmask_expand.c206 struct radv_shader_module cs = { .nir = NULL }; in create_fmask_expand_pipeline()
Dradv_query.c812 struct radv_shader_module occlusion_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal()
813 struct radv_shader_module pipeline_statistics_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal()
814 struct radv_shader_module tfb_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal()
815 struct radv_shader_module timestamp_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal()
Dradv_meta_resolve_cs.c367 struct radv_shader_module cs = { .nir = NULL }; in create_resolve_pipeline()
418 struct radv_shader_module cs = { .nir = NULL }; in create_depth_stencil_resolve_pipeline()
Dradv_pipeline_cache.c133 RADV_FROM_HANDLE(radv_shader_module, module, stages[i]->module); in radv_hash_shaders()
Dradv_meta_blit.c823 struct radv_shader_module fs = {0}; in build_pipeline()
824 struct radv_shader_module vs = {.nir = build_nir_vertex_shader()}; in build_pipeline()
Dradv_meta_clear.c111 struct radv_shader_module vs_m = { .nir = vs_nir }; in create_pipeline()
112 struct radv_shader_module fs_m = { .nir = fs_nir }; in create_pipeline()
1234 struct radv_shader_module cs = { .nir = NULL }; in init_meta_clear_htile_mask_state()
Dradv_private.h1646 struct radv_shader_module;
2739 RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_shader_module, VkShaderModule)
Dradv_pipeline.c3048 struct radv_shader_module fs_m = {0}; in radv_create_shaders()
3049 struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, }; in radv_create_shaders()