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Searched refs:randomFloat (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DLightsTest.cpp229 const GLColor32F lightModelAmbient(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(), in TEST_P()
230 rng.randomFloat()); in TEST_P()
248 const GLColor32F ambient(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(), in TEST_P()
249 rng.randomFloat()); in TEST_P()
250 const GLColor32F diffuse(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(), in TEST_P()
251 rng.randomFloat()); in TEST_P()
252 const GLColor32F specular(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(), in TEST_P()
253 rng.randomFloat()); in TEST_P()
254 const angle::Vector4 position(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(), in TEST_P()
255 rng.randomFloat()); in TEST_P()
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/external/angle/src/tests/perf_tests/
DDynamicPromotionPerfTest.cpp105 Vector3 color(rng.randomFloat(), rng.randomFloat(), rng.randomFloat()); in initializeBenchmark()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineCreationCacheControlTests.cpp330 float randomFloat() in randomFloat() function
848 …lslSources.add("vertex") << VertexSource{VS_TEXT.format(randomFloat(), randomFloat(), randomFloat(… in initPrograms()
849 …ources.add("fragment") << FragmentSource{FS_TEXT.format(randomFloat(), randomFloat(), randomFloat(… in initPrograms()
1030 << ComputeSource{CS_TEXT.format(randomFloat(), randomFloat(), randomFloat())}; in initPrograms()
/external/angle/util/
Drandom_utils.cpp60 float RNG::randomFloat() in randomFloat() function in angle::RNG
Drandom_utils.h37 float randomFloat();
/external/angle/src/tests/egl_tests/
DEGLContextCompatibilityTest.cpp576 if (rng.randomFloat() < kSkipP) in RegisterContextCompatibilityTests()
608 if (rng.randomFloat() < kSkipP) in RegisterContextCompatibilityTests()