Searched refs:rangeArray (Results 1 – 2 of 2) sorted by relevance
1001 SVGA3dPrimitiveRange *rangeArray; in SVGA3D_BeginDrawPrimitives() local1017 rangeArray = (SVGA3dPrimitiveRange*) &declArray[numVertexDecls]; in SVGA3D_BeginDrawPrimitives()1020 memset(rangeArray, 0, rangeSize); in SVGA3D_BeginDrawPrimitives()1023 *ranges = rangeArray; in SVGA3D_BeginDrawPrimitives()
2343 stbtt_uint8 *rangeArray = coverageTable + 4; in stbtt__GetCoverageIndex() local2351 rangeRecord = rangeArray + 6 * m; in stbtt__GetCoverageIndex()