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/external/mesa3d/src/imgui/
Dimstb_truetype.h4268 float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; in stbtt__ray_intersect_bezier() local
4270 float q0d = q0[0]*rayn_x + q0[1]*rayn_y; in stbtt__ray_intersect_bezier()
4271 float q1d = q1[0]*rayn_x + q1[1]*rayn_y; in stbtt__ray_intersect_bezier()
4272 float q2d = q2[0]*rayn_x + q2[1]*rayn_y; in stbtt__ray_intersect_bezier()
4273 float rod = orig[0]*rayn_x + orig[1]*rayn_y; in stbtt__ray_intersect_bezier()