Searched refs:rayn_x (Results 1 – 1 of 1) sorted by relevance
4268 float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; in stbtt__ray_intersect_bezier() local4270 float q0d = q0[0]*rayn_x + q0[1]*rayn_y; in stbtt__ray_intersect_bezier()4271 float q1d = q1[0]*rayn_x + q1[1]*rayn_y; in stbtt__ray_intersect_bezier()4272 float q2d = q2[0]*rayn_x + q2[1]*rayn_y; in stbtt__ray_intersect_bezier()4273 float rod = orig[0]*rayn_x + orig[1]*rayn_y; in stbtt__ray_intersect_bezier()