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Searched refs:readArea (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm880 const gl::Rectangle &readArea,
907 *readableViewArea = readArea;
932 *readableViewArea = readArea;
942 MTLRegionMake2D(readArea.x, readArea.y, readArea.width, readArea.height));
957 *readableViewArea = gl::Rectangle(0, 0, readArea.width, readArea.height);
DFrameBufferMtl.h185 const gl::Rectangle &readArea,
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3760 gl::Box readArea(readRect.x, readRect.y, 0, readRect.width, readRect.height, 1); in blitRenderbufferRect() local
3765 ANGLE_TRY(mBlit->copyDepthStencil(context, readTexture, readSubresource, readArea, in blitRenderbufferRect()
3773 ANGLE_TRY(mBlit->copyDepth(context, readSRV, readArea, readSize, drawDSV, drawArea, in blitRenderbufferRect()
3778 ANGLE_TRY(mBlit->copyStencil(context, readTexture, readSubresource, readArea, readSize, in blitRenderbufferRect()
3789 ANGLE_TRY(mBlit->copyTexture(context, readSRV, readArea, readSize, srcFormatInfo.format, in blitRenderbufferRect()