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Searched refs:readToDrawX (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3630 auto readToDrawX = [&drawRect, &readRect](int readOffset) { in blitRenderbufferRect() local
3644 drawRectMatchingInBoundsReadRect.x = readToDrawX(inBoundsReadRect.x); in blitRenderbufferRect()
3647 readToDrawX(inBoundsReadRect.x1()) - drawRectMatchingInBoundsReadRect.x; in blitRenderbufferRect()