Searched refs:readUint8 (Results 1 – 14 of 14) sorted by relevance
910 return this.readUint8(offset) << 24 >> 24;917 flatbuffers.ByteBuffer.prototype.readUint8 = function(offset) { method in flatbuffers.ByteBuffer1157 var a = this.readUint8(offset + i++);1161 var b = this.readUint8(offset + i++);1167 var c = this.readUint8(offset + i++);1174 var d = this.readUint8(offset + i++);
71 static uint8_t readUint8(WasmObjectFile::ReadContext &Ctx) { in readUint8() function159 return readUint8(Ctx); in readOpcode()206 Table.ElemType = readUint8(Ctx); in readTable()214 Section.Type = readUint8(Ctx); in readSection()352 uint8_t Type = readUint8(Ctx); in parseNameSection()409 uint8_t Type = readUint8(Ctx); in parseLinkingSection()491 Info.Kind = readUint8(Ctx); in parseLinkingSectionSymtab()725 Feature.Prefix = readUint8(Ctx); in parseTargetFeaturesSection()872 uint8_t Form = readUint8(Ctx); in parseTypeSection()880 uint32_t ParamType = readUint8(Ctx); in parseTypeSection()[all …]
72 static uint8_t readUint8(WasmObjectFile::ReadContext &Ctx) { in readUint8() function164 return readUint8(Ctx); in readOpcode()219 TableType.ElemType = readUint8(Ctx); in readTableType()227 Section.Type = readUint8(Ctx); in readSection()366 uint8_t Type = readUint8(Ctx); in parseNameSection()437 uint8_t Type = readUint8(Ctx); in parseLinkingSection()524 Info.Kind = readUint8(Ctx); in parseLinkingSectionSymtab()809 Feature.Prefix = readUint8(Ctx); in parseTargetFeaturesSection()993 uint8_t Form = readUint8(Ctx); in parseTypeSection()1001 uint32_t ParamType = readUint8(Ctx); in parseTypeSection()[all …]
308 …return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb_pos + offset)) : Character.NON…326 …return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb.__vector(this.bb_pos + offset)…
260 return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : Character.NONE;278 …return offset ? /** */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /*…
310 return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.Color.Green;470 return /** */ (this.bb!.readUint8(this.bb_pos + 24));960 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;984 return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.Color.Blue;1007 return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.Any.NONE;1093 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;1466 return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;1715 …return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.AnyUniqueAlias…1732 …return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.AnyAmbiguousAl…1750 …return offset ? /** */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /*…[all …]
421 …return offset ? /** @type {MyGame.Example.Color} */ (this.bb.readUint8(this.bb_pos + offset)) : My…592 return /** @type {MyGame.Example.Color} */ (this.bb.readUint8(this.bb_pos + 24));1112 return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;1136 …return offset ? /** @type {MyGame.Example.Color} */ (this.bb.readUint8(this.bb_pos + offset)) : My…1159 …return offset ? /** @type {MyGame.Example.Any} */ (this.bb.readUint8(this.bb_pos + offset)) : MyGa…1243 return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;1614 return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;1863 …return offset ? /** @type {MyGame.Example.AnyUniqueAliases} */ (this.bb.readUint8(this.bb_pos + of…1880 …return offset ? /** @type {MyGame.Example.AnyAmbiguousAliases} */ (this.bb.readUint8(this.bb_pos +…1898 …return offset ? /** @type {MyGame.Example.Color} */ (this.bb.readUint8(this.bb.__vector(this.bb_po…[all …]
63 Decoder.prototype.readUint8 = function() { method in Decoder157 byte = this.readUint8();738 return decoder.readUint8();
241 jspb.BinaryDecoder.prototype.readUint8,
179 result.{{field.name}} = decoder.readUint8() ? true : false;
137 packed = decoder.readUint8();
282 jspb.BinaryDecoder.prototype.readUint8,
756 jspb.BinaryDecoder.prototype.readUint8 = function() { method in jspb.BinaryDecoder