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Searched refs:readViewportArrayIndex (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.cpp1073 if (state.backendState.readViewportArrayIndex || in GeometryShaderStage()
1079 if (state.backendState.readViewportArrayIndex) in GeometryShaderStage()
1119 if (state.backendState.readViewportArrayIndex || in GeometryShaderStage()
1125 if (state.backendState.readViewportArrayIndex) in GeometryShaderStage()
1557 if (state.backendState.readViewportArrayIndex || in TessellationStages()
1563 if (state.backendState.readViewportArrayIndex) in TessellationStages()
1599 if (state.backendState.readViewportArrayIndex || in TessellationStages()
1605 if (state.backendState.readViewportArrayIndex) in TessellationStages()
2082 if (state.backendState.readViewportArrayIndex || in ProcessDraw()
2088 if (state.backendState.readViewportArrayIndex) in ProcessDraw()
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Dstate.h1125 bool readViewportArrayIndex; // Read viewport array index from last FE stage during binning member
Dapi.cpp734 uint32_t numGbs = pState->backendState.readViewportArrayIndex ? KNOB_NUM_VIEWPORTS_SCISSORS : 1; in updateGuardbands()
781 pState->backendState.readViewportArrayIndex ? KNOB_NUM_VIEWPORTS_SCISSORS : 1; in SetupMacroTileScissors()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.cpp2063 backendState.readViewportArrayIndex = pLastFE->writes_viewport_index; in swr_update_derived()