Searched refs:readonlyImageIndex (Results 1 – 1 of 1) sorted by relevance
2781 for (unsigned int readonlyImageIndex = readonlyImageRange.low(); in applyTexturesForSRVs() local2782 readonlyImageIndex < readonlyImageRange.high(); readonlyImageIndex++) in applyTexturesForSRVs()2785 mProgramD3D->getImageMapping(shaderType, readonlyImageIndex, true, caps); in applyTexturesForSRVs()2791 readonlyImageIndex - readonlyImageRange.low(), imageUnit)); in applyTexturesForSRVs()2794 ANGLE_TRY(setTextureForImage(context, shaderType, readonlyImageIndex, true, imageUnit)); in applyTexturesForSRVs()