Searched refs:ready_state (Results 1 – 5 of 5) sorted by relevance
262 if(vf->ready_state==INITSET){ in _decode_clear()265 vf->ready_state=STREAMSET; in _decode_clear()268 if(vf->ready_state>=STREAMSET){ in _decode_clear()271 vf->ready_state=OPENED; in _decode_clear()290 if(vf->ready_state>OPENED)_decode_clear(vf); in _fetch_headers()332 vf->ready_state=LINKSET; in _fetch_headers()340 vf->ready_state=OPENED; in _fetch_headers()350 if(vf->ready_state<STREAMSET){ in _set_link_number()366 vf->ready_state=STREAMSET; in _set_link_number_preserve_pos()481 switch(vf->ready_state){ in _make_decode_ready()[all …]
85 int ready_state; member
207 HandleSignalsState* ready_state) { in Arm() argument219 if (ready_state) { in Arm()220 *ready_state = in Arm()237 HandleSignalsState ready_state; in ArmOrNotify() local238 MojoResult rv = Arm(&ready_result, &ready_state); in ArmOrNotify()246 watch_id_, ready_result, ready_state)); in ArmOrNotify()
158 MojoHandleSignalsState ready_state = {}; in WaitMany() local168 ready_state = blocking_event.signals_state; in WaitMany()178 ready_state = contexts[index]->wait_state(); in WaitMany()190 signals_states[i] = ready_state; in WaitMany()
166 HandleSignalsState* ready_state = nullptr);