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Searched refs:realBlockIndex (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp821 GLuint realBlockIndex = mUniformBlockRealLocationMap[uniformBlockIndex]; in setUniformBlockBinding() local
822 if (realBlockIndex != GL_INVALID_INDEX) in setUniformBlockBinding()
824 mFunctions->uniformBlockBinding(mProgramID, realBlockIndex, uniformBlockBinding); in setUniformBlockBinding()