Searched refs:reapplyUBOBindingsIfNeeded (Results 1 – 2 of 2) sorted by relevance
126 void reapplyUBOBindingsIfNeeded(const gl::Context *context);
82 reapplyUBOBindingsIfNeeded(context); in load()101 reapplyUBOBindingsIfNeeded(context); in save()104 void ProgramGL::reapplyUBOBindingsIfNeeded(const gl::Context *context) in reapplyUBOBindingsIfNeeded() function in rx::ProgramGL